Reputation: 174
I am trying to understand how to display fonts in pygame. But i get an error saying pygame.error: Library not initialized
This error happens after i press the cross button or quit my pygame window.
Can anyone tell my why this error is happening and how can i fix it please?
import pygame
from pygame.locals import *
import sys
from win32api import GetSystemMetrics
pygame.init()
WIDTH = GetSystemMetrics(0)
HEIGHT = GetSystemMetrics(1)-64
WIDTH_HEIGHT = (WIDTH, HEIGHT)
WINDOW = pygame.display.set_mode(WIDTH_HEIGHT)
pygame.init()
font = pygame.font.Font('freesansbold.ttf', 32)
text = ""
running = True
while running:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
running = False
text = font.render('Hi', True, (255,255,255))
WINDOW.blit(text, (0, 0))
pygame.display.update()
Upvotes: 1
Views: 160
Reputation: 6156
This is one way to exit (just finishes the program):
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
pygame.quit()
This is another way (a bit more forceful):
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit()
Upvotes: 1