Reputation: 207
I'm currently coding in Haxe with Heaps using Visual Studio Code. The latter has recently updated to version 1.56 which is now giving my a strange problem I can't manage to fix. Before the update, I was able to click Run and Debug using Hashlink in order to open the window of my game. After the update, when I Run and Debug it no longer opens the window, despite the compile.hxml and launch.json being exactly the same as before:
compile.hxml:
-cp src
-lib heaps
-lib hlsdl
-hl main.hl
-main Main
.json
"version": "0.2.0",
"configurations": [
{
"name": "HashLink (launch)",
"request": "launch",
"type": "hl",
"cwd": "${workspaceFolder}",
"preLaunchTask": {
"type": "haxe",
"args": "active configuration"
}
},
{
"name": "HashLink (attach)",
"request": "attach",
"port": 6112,
"type": "hl",
"cwd": "${workspaceFolder}",
"preLaunchTask": {
"type": "haxe",
"args": "active configuration"
}
}
]
Is anyone experiencing a similar problem?
Upvotes: 1
Views: 941
Reputation: 34138
Update: hashlink-debugger 1.1.2 was released, which should fix the problem.
It's a known issue:
HL debugger no longer works in latest vscode #97
You can downgrade to the previous VSCode release or subscribe to the issue and wait for the hashlink-debugger update.
Upvotes: 3