Vishal
Vishal

Reputation: 41

Xna 4.0 projects in XNA 3.0

Is there a way to open XNA 4.0 projects in XNA 3.0 without installing XNA 4.0.

Upvotes: 4

Views: 689

Answers (7)

Steffan Pallesen
Steffan Pallesen

Reputation: 550

I assume you are asking if you can open an XNA 4.0 project in XNA Game Studio 3.0. You cannot to that. XNA Game Studio 4.0 can only be used with Visual Studio 2010, and XNA Game Studio 3.0 can only be used with Visual Studio 2008.

There might exist unofficial hacks that will allow you to do this. But if you use these hacks, the Content Pipeline integration with VS will not work.

Upvotes: 0

EdgarT
EdgarT

Reputation: 1088

Update the project to XNA 4.0.

Check this page, contains a lot of useful information. Especially the section: "Are you trying to convert XNA 3.1 projects to XNA 4.0?"

http://nelxon.com/resources/xdsk2.php

Upvotes: 1

JGagnon
JGagnon

Reputation: 55

There is a built-in "importer" of sorts if you're going from XNA3.1 to VS2010/XNA4.0 (which i've tried with mixed results), but there isn't a way to go backwards. There are too many libraries and dependencies in 4.0 that simply aren't present in 3.1 or before.

Upvotes: 1

zyangpointer
zyangpointer

Reputation: 87

The answer is no. Because there are a lot of changes between them. The content pipeline, drawing states, vertex buffer and format, shader using and windows phone support.

Upvotes: 1

Zero
Zero

Reputation: 118

You Can't Convert Higher Versions to Lower Versions since some libraries and assemblies don't exist in the lower versions but you can do the opposite,

in other words, you can't convert XNA 4.0 to XNA 3.1 (or you can't open XNA 4.0 in C# 2008) but you can convert XNA 3.1 into XNA 4.0, but still you have to check for the some changes though.

I hope I helped.

Upvotes: 0

Chris C
Chris C

Reputation: 2023

If you're planning to port to XNA 4.0, you can use this XNA 3.1 to 4.0 cheat sheet to help you update your rendering code.

Upvotes: 6

3Dave
3Dave

Reputation: 29041

If you're asking if you can load a project created with VS2010/XNA 4 in VS2008/GS3, then the answer is no.

There are enough differences in not only the XNA assemblies, but how the content pipeline is structured that you really need VS2010 installed. Is there any particular reason you don't want to install v4?

Upvotes: 12

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