Reputation: 95
im trying to run this script on my logitech mouse. I want the mouse cursor to move down, it does but after a while of the cursor moving down the cursor reverses in direction.
Does anyone know why?
function X4()
local mult= 11
if IsMouseButtonPressed(1)then
repeat
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 12*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
until not IsMouseButtonPressed(1)
end
end
Upvotes: 0
Views: 935
Reputation: 23747
Your mouse move simulation should be in a reasonable limits.
It's very unrealistic that a human can move mouse cursor faster than 100 pixels in 10 ms.
MoveMouseRelative
accepts only integers in the range -127..127
In your case 16*mult = 16*11 = 176 > 127
Values above 127 might be interpreted as negative values.
Upvotes: 2