Reputation: 45
I have class Point, and i'm coding Circle. Then how to pass class as variable
int main() {
Point p1(0, 0), p2(5, 8);
Circle c1(p1, 4), c2(p2, 3);
int sgd = c1.getIntersection(c2);
cout<<"intersection: "<<sgd<<endl;
}
this is class Ponit
class Point {
private:
int _x;
int _y;
public:
Point() {
_x = 0;
_y = 0;
}
Point(int x, int y) {
_x = x;
_y = y;
return Point(_x, _y);
}
};
Upvotes: 0
Views: 250
Reputation: 45
I found solution for it:
class Point {
public:
int _x;
int _y;
}
and in class Circle
Circle(Point x, int s);
Upvotes: 0
Reputation: 48297
at this point the problem is located in the class circle, you need to modify it so it can take a point as parameter:
class Circle
...public:
Circle(const Point& P, int s);
after that you can pass objects/instances of the class point like
Circle c1(p1, 4), c2(p2, 3);
this approach will require that the Circle class "knows" about a Point class, this is called dependencies since the Circle depends on the Point...
you can as work-around, define a Circle constructor with the 2 params too
Circle(int x, int y, int s);
Upvotes: 1