Reputation: 102
I am new to create js and I want to show an image in localhost:8000
This is the index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Movement Test</title>
<script src="https://code.createjs.com/1.0.0/createjs.min.js"></script>
<script src="game.js"></script>
</head>
<body onload="init()">
<canvas id="gameCanvas" width="640" height="480" style="display: block; margin: 0 auto;"></canvas>
</body>
</html>
And this is the game.js
function init() {
var stage = new createjs.StageGL("gameCanvas")
var image = new createjs.Bitmap("dababyconvertible.jpg")
stage.addChild(image)
}
Upvotes: 0
Views: 230
Reputation: 11294
As @Cecherz mentioned, you have to ensure you update the stage. However, there is also likely a short delay while the image loads. On localhost it can be a few milliseconds, but in a real environment, it can be much longer.
Check out this answer that provides some good options: easeljs not showing bitmap
Upvotes: 0