Reputation: 53226
I made a Vector<numType, numberOfCoords>
class. I was happy with it, it's kinda weird but it seemed to work at the start. But I just found out copying the vectors is impossible.
The reason is that to allow the number of coordinates to be a template, there is a templated variadic constructor which expects the right number of coordinates.
This is what it looks like, with the utility math methods removed:
template <typename NumType, unsigned char Size>
class Vector
{
public:
using CoordType = NumType;
//Vector(const Vector& v) : values(v.values) {}
//Vector(Vector&& v) : values(std::move(v.values)) {}
template<typename... NumTypes>
constexpr Vector(NumTypes&&... vals) : values{ std::forward<NumTypes>(vals)... }
{
static_assert(sizeof...(NumTypes) == Size, "You must provide N arguments.");
}
Vector(const std::array<NumType, Size>& values) : values(values) {}
Vector(std::array<NumType, Size>&& values) : values(std::move(values)) {}
const NumType& operator[](size_t offset) const { return values[offset]; }
NumType& operator[](size_t offset) { return values[offset]; }
//Vector& operator=(const Vector& other) { values = other.values; }
//Vector& operator=(Vector&& other) { values = std::move(other.values); }
std::array<NumType, Size> values;
};
As you can see - now commented out - I did try to implement copy and move and assignment operations manually. It had no effect, the error is always along the lines of:
cannot convert ‘Vector<int, 3>’ to ‘int’ in initialization
This is because it is still trying to use the variadic constructor, instead of the copy constructor.
Here is a full working broken sample: https://ideone.com/Jz86vP
Upvotes: 1
Views: 121
Reputation: 217810
You might:
SFINAE your variadic constructor, for example:
template <typename... NumTypes,
std::enable_if_t<sizeof...(NumTypes) == Size
&& std::conjunction<std::is_same<NumType, NumTypes>::value,
int> = 0>
constexpr Vector(NumTypes&&... vals) : values{ std::forward<NumTypes>(vals)... }
{
}
Note: std::conjunction
is C++17, but can be done in C++14.
or prepend a tag:
template <typename... NumTypes>
constexpr Vector(struct SomeTag, NumTypes&&... vals) :
values{ std::forward<NumTypes>(vals)... }
{
}
or redesign the class, for example, something like:
template <typename T, std::size_t>
using always_type = T;
template <typename NumType, typename Seq> class VectorImpl;
template <typename NumType, std::size_t ... Is>
class VectorImpl<NumType, std::index_sequence<Is...>>
{
public:
using CoordType = NumType;
VectorImpl(const VectorImpl&) = default;
VectorImpl(VectorImpl&&) = default;
VectorImpl& operator=(const VectorImpl&) = default;
VectorImpl& operator=(VectorImpl&&) = default;
constexpr VectorImpl(always_type<NumType, Is>... vals) : values{ std::forward<NumType>(vals)... }
{
}
VectorImpl(const std::array<NumType, sizeof...(Is)>& values) : values(values) {}
VectorImpl(std::array<NumType, sizeof...(Is)>&& values) : values(std::move(values)) {}
const NumType& operator[](size_t offset) const { return values[offset]; }
NumType& operator[](size_t offset) { return values[offset]; }
std::array<NumType, sizeof...(Is)> values;
};
template <typename T, std::size_t N>
using Vector = VectorImpl<T, std::make_index_sequence<N>>;
Upvotes: 3