Reputation: 803
i'm trying to save a custom file on my android device with Unity3d but i'm looking for a way that opens the native file browser so that the user can decide where to save the file. How can i do that? the file is a json with a custom extention.
Upvotes: 0
Views: 818
Reputation: 170
Unity does not expose an API to do this. Instead, you'll need to use a native Android plugin. There are several on the asset store, or you can use one called "UnityNativeFilePicker" on github.
Upvotes: 1