Reputation: 118
I was wondering if there is an easy way to detect when a player sits in a specific chair, other than detecting if the player touches the seat, which doesn't always work.
Upvotes: 0
Views: 1082
Reputation: 7188
There is the Humanoid.Seated signal.
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
-- listen for when the player sits down
character.Humanoid.Seated:Connect(function(active, seatPart)
-- active (bool) : true when a player is sitting
-- seatPart (Instance of Seat or VehicleSeat) : the seat that the player has just sat in or left
print(string.format("Is %s sitting? %s", player.Name, active and "yes" or "no")
print("the seat in question : ", seatPart)
end)
end)
end)
Upvotes: 1