Reputation: 17
I have a 3D object that I exported from blender:
Then I load it into a unity and get a center like this:
Upvotes: 0
Views: 2408
Reputation: 90833
On the top of Unity there are two pivot modes
Center
automatically uses the "Center of geometry"Pivot
is the actual pivot point of the 3D modelMake sure it says Pivot
.
See also Unity Manual - Positioning GameObjects
Upvotes: 2