Reputation: 41
We have a custom board based on a STM32G483 MCU (Cortex M4). We use the SysTick as a reference for software timers. The SysTick reload register is set to 0x00FFFFFF so as to have the fewest interrupts. The SysTick is clocked with the CPU clock at 128MHz, which means there is a SysTick interrupt every 131ms or so. The interrupt increments a tick counter by the load value + 1.
#define SYSTICK_LOAD_VALUE 0x00FFFFFFU
static volatile uint64_t _ticks;
void
systick_interrupt(void)
{
_ticks += SYSTICK_LOAD_VALUE + 1;
}
We then use the current value register to get the number of clock cycles elapsed in the current counting cycle to compute the current time.
uint64_t
systick_get_ticks(void)
{
return _ticks - SysTick->VAL;
}
We can then use this value for different software timers that can theoretically count in the order of magnitude of a few clock cycles.
void
timer_start(struct timer *timer)
{
timer->_start_tick = systick_get_ticks();
}
bool
timer_check_ticks(const struct timer timer, uint64_t duration)
{
uint64_t difference = systick_get_ticks() - timer._start_tick;
return (difference >= duration);
}
With function call overheads, it's impossible to be accurate to the tick, but this should still be accurate for longer periods, like 1us (128 ticks) or 1ms (128 000). Sure, the software timer will probably overshoot by some clock cycles, depending on the main loop frequency, but it shouldn't undershoot.
We were seeing some weird behavior with these timers, so we decided to test them by having the simplest main loop to toggle a GPIO that we could probe.
int
main(void)
{
// Clock, NVIC, SysTick and GPIO initialisation
struct pin test_gpio;
struct timer test_timer;
timer_start(&test_timer);
while (TRUE) {
if (timer_check_ticks(test_timer, 128000U)) { // 128000 ticks @ 128MHz ==> 1ms
gpio_toggle(test_gpio);
timer_start(&test_timer);
}
}
}
With this, we were expecting a square waveform with a 50% duty cycle and a 2ms period (500Hz), which is what I was getting most of the time. However, some pulses were sometimes way shorter, for example at 185us. While trying to find the source of the problem, we also noticed that when compiling after any modification would change the length of the shorter pulse, but while the code was executing, this duration didn't seem to change.
We've checked that the core clock does run at 128MHz, the SysTick is configured as we want it, we've written a snippet to check that the SysTick interrupt is triggered at the right frequency, and that the systick_get_ticks()
function returns a reliable number. This leads us to believe that the problem comes from the timer code itself, but we can't seem to find the issue.
Code is compiled with clang (--target=arm-none-eabi
), STM32 HAL libraries are NOT used
Upvotes: 3
Views: 892
Reputation: 41
Ended up implementing it in assembly :
#define _SYSTICK_RELOAD_VALUE 0xFFFFFF
.macro mov32, reg, val
movw \reg, #:lower16:\val
movt \reg, #:upper16:\val
.endm
.data
@ static uint64_t _ticks = _SYSTICK_RELOAD_VALUE;
_ticks: .quad _SYSTICK_RELOAD_VALUE
.text
.thumb_func
.global systick_init
@ void systick_init(void)
systick_init:
@ Set systick reload value register
mov32 r0, _SYSTICK_RELOAD_VALUE
mov32 r1, 0xE000E014
str r0, [r1]
@ Set the systick current value register to 0
mov32 r0, 0
mov32 r1, 0xE000E018
str r0, [r1]
@ Enable systick, enable interrupt, and use processor clock
mov32 r0, 0x7
mov32 r1, 0xE000E010
str r0, [r1]
@ Return
bx lr
.thumb_func
.global systick_interrupt
@ void systick_interrupt(void)
systick_interrupt:
@ Load tick counter, MSB last (guard MSB with LSB)
mov32 r2, _ticks
ldr r0, [r2] @ LSB
ldr r1, [r2, 4] @ MSB
@ Add reload value + 1
mov32 r3, _SYSTICK_RELOAD_VALUE + 1
adds r0, r0, r3 @ LSB
adc r1, r1, 0 @ MSB
@ Write back tick counter, MSB first (guard MSB with LSB)
str r1, [r2, 4] @ MSB
str r0, [r2] @ LSB
@ Return
bx lr
.thumb_func
.global systick_get_ticks
@ uint64_t systick_get_ticks(void)
systick_get_ticks:
push {r4-r5}
@ Constants
mov32 r4, _ticks
mov32 r5, 0xE000E018
1:
@ Load tick counter and current systick value
ldrex r2, [r4] @ Tick counter LSB into r2
ldr r1, [r4, 4] @ Tick counter MSB into r1
ldr r0, [r5] @ Current systick value into r0
@ Attempt to dummy write back the LSB of the tick counter
@ If the operation fails this means the tick counter was accessed
@ concurrently, or an interrupt fired and we must try again
strex r3, r2, [r4]
cmp r3, 0
bne 1b
@ Compute global tick value into r0 and r1
subs r0, r2, r0
sbc r1, r1, 0
@ Return the result in r0 and r1
pop {r4-r5}
bx lr
ldrex
and strex
instructions serve as mutexes, ensuring the value of _ticks
hasn't been modified between the two instructions.
Upvotes: 1
Reputation: 1
the stm32's systick isn't easy to use,if u exploited stm32 systick init code,u would find it has been modified at lastest 3 times,even it will be modified after get it,like this:
static __INLINE uint32_t SysTick_Config(uint32_t ticks)
{
if (ticks > SysTick_LOAD_RELOAD_Msk) return (1); /* Reload value impossible */
SysTick->LOAD = (ticks & SysTick_LOAD_RELOAD_Msk) - 1; /* set reload register */
NVIC_SetPriority (SysTick_IRQn, (1<<__NVIC_PRIO_BITS) - 1); /* set Priority for Cortex-M0 System Interrupts */
SysTick->VAL = 0; /* Load the SysTick Counter Value */
SysTick->CTRL |= SysTick_CTRL_CLKSOURCE_Msk |
SysTick_CTRL_TICKINT_Msk |
SysTick_CTRL_ENABLE_Msk; /* Enable SysTick IRQ and SysTick Timer */
return (0); /* Function successful */
so i suggest u use other TIMERs or amend stm32 library(but so troublesome).
Upvotes: 0
Reputation: 93446
Consider:
#define SYSTICK_LOAD_VALUE 0x00FFFFFFU
static volatile uint32_t systick_reload_count = 0 ;
void systick_interrupt(void)
{
systick_reload_count++ ;
}
uint64_t systick_get_ticks(void)
{
uint32_t reload_count = 0 ;
uint64_t ticks = 0 ;
do
{
reload_count = systick_reload_count ;
ticks = (reload_count * (SYSTICK_LOAD_VALUE + 1)) +
(SYSTICK_LOAD_VALUE - SysTick->VAL + 1) ;
} while( systick_reload_count != reload_count ) ;
}
Here the ISR is simpler (faster) and accessing systick_reload_count
is an atomic operation (i.e cannot be interrupted) on this 32-bit device.
The while loop in systick_get_ticks
ensures that if the reload occurs during the non-atomic ticks
calculation, the new systick_reload_count
is obtained and ticks
recalculated. The loop should never normally iterate more than twice (you'd have to be interrupted for the 131ms, in which case you have other problems!), so remains deterministic.
An important aspect of this solution is that the calculation is performed in the local copy of the reload count, not on the volatile count itself.
Upvotes: 3
Reputation: 5470
Your function systick_get_ticks
is not thread/interrupt safe. If it gets interrupted by the systick the return value will be incorrect.
For a thread/interrupt safe version you could use:
https://github.com/tcv-git/goodmicro/blob/master/lib/goodmicro_armv7m/uptime.h
https://github.com/tcv-git/goodmicro/blob/master/lib/goodmicro_armv7m/uptime_sysclk.s
(Also, please stop naming variables starting with an underscore. These names are reserved, you get undefined behavior if use them).
Upvotes: 1