Reputation: 6831
typedef boost::function<void (int,bool)> MyCallback;
void RegisterCallback(MyCallback callback);
class A {
public:
void GoodCallback(int intArg,bool boolArg) {
printf("calling GoodCallback (%d,%s)\n",intArg,boolArg?"true":"false");
}
void BadCallback(int intArg) {
printf("calling BadCallback (%d)\n",intArg);
}
};
int TestFunction() {
A * myA=new A();
RegisterCallback(boost::bind(&A::GoodCallback,myA,_1,_2));
RegisterCallback(boost::bind(&A::BadCallback,myA,_1));
return 0;
}
Is there any way that I can make the second call to RegisterCallback not compile?
For context:
I recently changed the callback signature and added the bool argument. I thought I had updated everything that was using this, but I was mistaken. Other than renaming RegisterCallback
everytime I change the signature, I would like to have a way to have the compiler enforce that all arguments are used.
Upvotes: 4
Views: 448
Reputation: 1240
I'm a bit late with this answer but since the problem is the binding you could do this step later with the help of a templated version for your callback registration function and another one for regular function pointers:
template<typename C>
void RegisterCallback(void (C::* func)(int, bool), C* inst)
{
MyCallback callback(boost::bind(func, inst, _1,_2));
}
void RegisterCallback(void (*func)(int, bool))
{
MyCallback callback(func);
}
A * myA = new A();
RegisterCallback(&A::GoodCallback, myA);
RegisterCallback(&A::BadCallback, myA); // DOES NOT COMPILE
RegisterCallback(GoodCallback);
RegisterCallback(BadCallback); // DOES NOT COMPILE
This works as expected in VS2010 but has the disavantage of needing not one but two callback registration functions to correctly deal with member and non-member functions.
As another option you might have a look at the boost function_types library. It provides a parameter_types metafunction that extracts the parameter types of function pointers and returns them as a MPL sequence. Then with a bit template magic it's possible to validate the parameters of the callback function, something like:
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/function_types/parameter_types.hpp>
#include <boost/mpl/equal.hpp>
using namespace boost;
using namespace boost::function_types;
template< typename Function >
void RegisterCallback(Function f)
{
BOOST_MPL_ASSERT((
mpl::equal<
parameter_types< Function >,
parameter_types< void(int,bool) >
>
));
MyCallback callback(f);
}
template<typename Function, typename T>
void RegisterCallback(Function f, T* inst)
{
BOOST_MPL_ASSERT((
mpl::equal<
parameter_types< Function >,
parameter_types< void (T::*)(int,bool) >
>
));
MyCallback callback(boost::bind(f, inst, _1, _2));
}
This also works as expected in VS2010 but you still need two function declarations although it should be possible to pack them in one if you define them inside a struct (and use a default template parameter argument for T);
Upvotes: 0
Reputation: 54614
You could always use std::function<...>
instead.
The following does not compile on VS2010 SP1:
#include <functional>
void foo();
void bar(int);
int main()
{
std::function<void ()> f= std::bind(foo);
std::function<void ()> g= std::bind(bar); // does not match signature, does not compile.
return 0;
}
Upvotes: 1
Reputation: 119867
The documentation says
Any extra arguments are silently ignored
It has to be this way in order to support _N
placeholders. Witness:
void foo (int a, const char* b) {
std::cout << "called foo(" << a << "," << b << ")" << std::endl;
}
int main () {
boost::bind(foo,_1, _2)(1, "abc", foo, main, 2.0);
boost::bind(foo,_2, _5)(3.0, 2, foo, main, "def");
}
prints
called foo(1,abc)
called foo(2,def)
Any combination of arguments in the beginning, in the end or in the middle of the argument list can be ignored.
You need a simpler binder that doesn't support anything like _N
placeholders. Boost doesn't seem to have one.
Upvotes: 2
Reputation: 473517
The problem isn't boost::function
; the problem is that the function object boost::bind
returns will take anything as parameters. Bind is, more or less, runtime defined, not compile-time defined. Therefore, the boost::bind
object can be used with any boost::function
.
[edit] OK, apparently boost::function
is also a problem. But it's not the only problem.
Upvotes: 1