Reputation: 2079
I am using the Unity Standard Asset and have put some trees on my sloped terrain. When I do this, a part of the tree (the part which is lower on the slope) hangs a bit. I have a picture to display this. I have looked up some posts on this and most people say just to create your own tree in Unity Tree Editor and then adjust the offset. But the asset I am working with uses a 3d model imported in as a tree so I don't see any options for this. I have looked in the terrain settings to see if there is some sort of tree offset (which would be handy) but I can't find anything.
How do I get my trees to lay flush with the ground terrain?
Here is the image of what is happening:
Upvotes: 1
Views: 1199
Reputation: 387
Load the 3d model into an editor such as Blender and adjust the object origin
Upvotes: 1