Reputation: 7112
I'm trying to reproduce this go issue, but can't easily build their example:
$ cat main.go
package main
import ("fmt"; "golang.org/x/text/encoding/unicode")
func main() {
res, err := unicode.UTF16(unicode.BigEndian, unicode.UseBOM).NewDecoder().String(" ")
fmt.Println(res, err)
}
$ go mod init golang.org/x/text/encoding/unicode
go: creating new go.mod: module golang.org/x/text/encoding/unicode
go: to add module requirements and sums:
go mod tidy
$ go mod tidy 1>/dev/null 2>/dev/null
$ go build main.go
package command-line-arguments
imports golang.org/x/text/encoding/unicode
imports golang.org/x/text/encoding/unicode: import cycle not allowed
Upvotes: 0
Views: 586
Reputation: 1324063
go mod init golang.org/x/text/encoding/unicode
I suspect you should not initialise a project with a module name using the same name as your import.
Try:
go mod init test
Upvotes: 4