Reputation: 841
I'm trying to make an NSMenu
which contains an NSMenuItem
, and inside that NSMenuItem
I want a TextField
that I can interact with. My goal is to make a menubar note taking app, so in theory I could just make a window and align it with the top edge, but I want to use an NSMenu
if possible for the aesthetic.
Problem is, the text field doesn't seem to be receiving input properly. The text cursor doesn't appear when I click on it, and no characters appear when I type. Also, as soon as I press a key, the menu disappears.
Here's my applicationDidFinishLaunching
, which creates the menu itself and assigns it to a status bar item:
func applicationDidFinishLaunching(_ notification: Notification) {
let contentView = ContentView()
let view = NSHostingView(rootView: contentView)
view.frame = NSRect(x: 0, y: 0, width: 350, height: 100)
let item = NSMenuItem()
item.view = view
let menu = NSMenu()
menu.addItem(item)
self.statusBarItem = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
self.statusBarItem.menu = menu
self.statusBarItem?.button?.title = "Test"
}
And, here's my content view:
struct ContentView: View {
var body: some View {
TextField("Placeholder", text: ...some swiftUI thing...)
.padding(10)
}
}
Is there any way to do what I want, or will I have to resort to making a regular window and pretending it's an NSMenu
?
Upvotes: 1
Views: 166