Reputation: 1574
I have an electron application that loads a web page on the internet. one of the sites main features is the ability to capture screen, it uses the
navigator.mediaDevices.getDisplayMedia({video: true});
but obviously, the electron will through the Permission denied because there will be no 'selecting window to capture' popped up to grant any permission to it.
I already check out some articles and saw desktopCapture
the problem is, this is happening and running through the web page javascript not my application's code so I don't know how to affect it.
so what should I do to make capturing the screen works in this situation?
Upvotes: 2
Views: 5493
Reputation: 1311
Electron desktopCapturer has a full explanation of implementing screen share.
just add this code in the main.js
app.whenReady().then(() => {
const mainWindow = new BrowserWindow()
session.defaultSession.setDisplayMediaRequestHandler((request, callback) => {
desktopCapturer.getSources({ types: ['screen'] }).then((sources) => {
// Grant access to the first screen found.
callback({ video: sources[0], audio: 'loopback' })
})
})
mainWindow.loadFile('index.html')
})
Upvotes: 0
Reputation: 2464
You can override navigator.mediaDevices.getDisplayMedia
to call Electron's desktopCapturer
API like shown below. This implementation assumes you have contextIsolation
enabled which is the default behaviour in Electron >= 12
// preload.js
const { desktopCapturer, contextBridge } = require("electron");
const { readFileSync } = require("fs");
const { join } = require("path");
// inject renderer.js into the web page
window.addEventListener("DOMContentLoaded", () => {
const rendererScript = document.createElement("script");
rendererScript.text = readFileSync(join(__dirname, "renderer.js"), "utf8");
document.body.appendChild(rendererScript);
});
contextBridge.exposeInMainWorld("myCustomGetDisplayMedia", async () => {
const sources = await desktopCapturer.getSources({
types: ["window", "screen"],
});
// you should create some kind of UI to prompt the user
// to select the correct source like Google Chrome does
const selectedSource = sources[0]; // this is just for testing purposes
return selectedSource;
});
// renderer.js
navigator.mediaDevices.getDisplayMedia = async () => {
const selectedSource = await globalThis.myCustomGetDisplayMedia();
// create MediaStream
const stream = await navigator.mediaDevices.getUserMedia({
audio: false,
video: {
mandatory: {
chromeMediaSource: "desktop",
chromeMediaSourceId: selectedSource.id,
minWidth: 1280,
maxWidth: 1280,
minHeight: 720,
maxHeight: 720,
},
},
});
return stream;
};
Now when this API is called, a stream will be returned to the caller as expected
navigator.mediaDevices.getDisplayMedia({video: true});
I have created a GitHub repo that has a working implementation of this solution
Upvotes: 5