Reputation: 30401
I'm looking to make text to appear to fade out on the edge. Here is what I have so far:
struct ContentView: View {
var body: some View {
ZStack {
Color.red
Text("Hello world!")
// .blendMode(.luminosity) // <- Here?
.overlay(
LinearGradient(colors: [.white.opacity(0), .white], startPoint: .leading, endPoint: .trailing)
.frame(width: 50)
// .blendMode(.exclusion) // <- Here?
.frame(maxWidth: .infinity, alignment: .trailing)
)
}
}
}
Producing:
You can see the white gradient over the right side of the text. This should act like an opacity filter. Where the white isn't over, the text is fully visible. Below the white, the text should be completely transparent. It should be a gradual transition by using the gradient.
I think this can be solved using blendMode(_:)
, but I'm not too sure. I don't know which mode to use, nor where to apply it.
The solution to this should work in light & dark mode (i.e. the text may be black or white). The actual background behind is not a constant color (such as red) so using a red gradient overlay is not what I'm looking for.
Upvotes: 3
Views: 885
Reputation: 30401
With thanks to aheze's answer, it now works.
Just a small thing I'll add, to show the way to get the exact same results as in the question (because mask
sort of inverts it):
struct ContentView: View {
var body: some View {
ZStack {
Color.red
Text("Hello world!")
.mask(
HStack(spacing: 0) {
Color.white
LinearGradient(colors: [.white, .clear], startPoint: .leading, endPoint: .trailing)
.frame(width: 50)
}
)
}
}
}
Result:
Upvotes: 1
Reputation: 30336
Just use .mask
instead.
struct ContentView: View {
var body: some View {
ZStack {
Color.red
Text("Hello world!")
/// for iOS 14 and below, replace { } with ( )
.mask {
/// no need for .opacity, just use .clear
LinearGradient(colors: [.white, .clear], startPoint: .leading, endPoint: .trailing)
}
}
}
}
Result:
Upvotes: 9