Reputation: 377
in my apps splash-screen not run on device.but on simulator its work i give name default.png.then only on simulator it works . also application didFinishLaunchingWithOptions:method i add ing on window ,then work only for simulator. i adjust size by 768*1024.for device .but still not working..anybody has idea abt this let me know thanks
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:
(NSDictionary *)launchOptions
{ UIImageView *img=[[UIImageView alloc] initWithFrame:CGRectMake(0,0,768,1024)];
img.image=[UIImage imageNamed:@"splash_CARD.png"];
[self.view addSubview:img];
[self DownLoadProfileInfo];
[self.window makeKeyAndVisible];
return YES;
}
Upvotes: 0
Views: 658
Reputation: 131
Simulator accepts this file name with any case, it could be anything like Default.png, default.png, Default.PNG and DEFAULT.png.
But in device it should be in only one form i.e., Default.png with the 'D' caps.
Upvotes: 1
Reputation: 111
Add File to Resources Folder and Chang it's name as "default.png".. You r trying an imageView as a splash screen..
Upvotes: 1
Reputation: 10395
If you are using Xcode 4.0 or above you need not name them as default. You can just drag and drop them in xcode app settings itself.
Upvotes: 0