Reputation: 2738
I am struggling to bind some short cut keys to my WPF buttons. The buttons are built up dynamically by using the following code [only a snippet - but should be sufficient]:
// for each command defined in the database
...
PosCommand cmd = null; // FYI: PosCommand implements ICommand
if (!string.IsNullOrEmpty(group.AssemblyPath))
{
if (System.IO.File.Exists(group.AssemblyPath))
cmd = (PosCommand)Activator.CreateInstance(Assembly.LoadFile(group.AssemblyPath).GetType(group.FullQualifiedName), model);
}
else
{
cmd = (PosCommand)Activator.CreateInstance(Assembly.GetExecutingAssembly().GetType(group.FullQualifiedName), model);
}
if (cmd == null)
continue;
Function function = new Function()
{
Command = cmd,
Name = group.FunctionName,
Description = group.Description,
FunctionCode = group.FunctionCode
};
...
Here is a snippet of the XAML which binds to the C# code:
<itemscontrol x:name="functionList" grid.row="0" itemssource="{Binding GroupFunctions}" xmlns:x="#unknown">
<itemscontrol.itemtemplate>
<datatemplate>
<groupbox header="{Binding Group}">
<itemscontrol scrollviewer.horizontalscrollbarvisibility="Disabled" itemssource="{Binding Functions}">
<itemscontrol.itemspanel>
<itemspaneltemplate>
<wrappanel />
</itemspaneltemplate>
</itemscontrol.itemspanel>
<itemscontrol.itemtemplate>
<datatemplate>
<Button MinWidth="91" Height="50" Content="{Binding Name}" ToolTip="{Binding Description}" Command="{Binding Command}"/>
</datatemplate>
</itemscontrol.itemtemplate>
</itemscontrol>
</groupbox>
</datatemplate>
</itemscontrol.itemtemplate>
</itemscontrol>
I tried to add a some key binding to the button without any success?! I altered the Function class so that it contains properties for the Modifier and the Key, for each of the buttons of course. It still doesn't want to work, even if I hard code the Modifier and Key values??
<Button.InputBindings>
<keybinding modifiers="{Binding Mod}" key="{MyKey}" />
</Button.InputBindings>
Could anyone please assist me in this matter? Many thanks in advance!
Kind regards,
Upvotes: 0
Views: 953
Reputation: 33252
I would suggest to use System.Windows.Interactivity
with a custom trigger. I have an example here on my blog, done for the Caliburn Micro MVVM framework, but I think it is a cross framework solution. System.Windows.Interactivity.dll
is part of Blend, but it is redistributable in binary form, it does not requires any special setup, just an xcopy deploy is enough.
Upvotes: 1
Reputation: 2738
At the end of the day, I wrote my own key listener. I handled the KeyEventHandler
:
protected override void OnInitialized(EventArgs e)
{
base.OnInitialized(e);
this.AddHandler(Keyboard.KeyDownEvent, (KeyEventHandler)HandleKeyDownEvent);
}
private void HandleKeyDownEvent(object sender, KeyEventArgs e)
{
}
Basically, all of the ICommands are defined within the database and are built up dynamically. Thus, I made use of the CommandProperty to add a complex data type in. In this complex data type, I store a variety of information, include the short cut key to use. So the key listener waits for the key combination, looks it up and executes the ICommand.
Kind regards,
Upvotes: 0