Reputation: 11
I want to build a contactScreen for my flutter app with an array downloaded from firebase. The array is correctly downloaded, but while building the app the array stays empty. With some tests (the print-statements) I figured out, that the app builds the screen and at the same time download the data (with getUserData()). So the download is not fast enough. (After a reload everything works fine).
@override
void initState() {
super.initState();
getUserData();
print(contacts);
}
getUserData() async {
var userData = await FirebaseFirestore.instance
.collection('users')
.doc(currentUser)
.get();
print(userData.data()!['contacts']);
contacts = userData.data()!['contacts'];
}
Is it possible to download the data before the build method every time? I can't use the straembuilder because it's already in use for another download.
Upvotes: 0
Views: 36
Reputation: 907
create a variable bool isLoading = true
getUserData() {
//await retrieve data
//after data is retrieved
setState(() {
isLoading = false;
});
}
In your build method:
isLoading ? Container(child: Text('Loading...')) : YourScreen()
Upvotes: 1