Reputation: 13
In this example, I'm trying to add another button (or any widget) every time a button is pressed.
from gi.repository import Gtk
class ButtonWindow(Gtk.Window):
def __init__(self):
super().__init__(title="Button Demo")
self.hbox = Gtk.HBox()
self.add(self.hbox)
button = Gtk.Button.new_with_label("Click Me")
button.connect("clicked", self.on_clicked)
self.hbox.pack_start(button, False, True, 0)
def on_clicked(self, button):
print("This prints...")
button = Gtk.Button.new_with_label("Another button")
self.hbox.pack_start(button, False, True, 0) # ... but the new button doesn't appear
win = ButtonWindow()
win.connect("destroy", Gtk.main_quit)
win.show_all()
Gtk.main()
I have tried queue_draw()
and other hacks, but nothing has worked so far.
Upvotes: 1
Views: 165
Reputation: 4050
Calling the show_all()
method works to update widgets' children. Here is the code with show_all()
used, and the added line marked accordingly:
from gi.repository import Gtk
class ButtonWindow(Gtk.Window):
def __init__(self):
super().__init__(title="Button Demo")
self.hbox = Gtk.HBox()
self.add(self.hbox)
button = Gtk.Button.new_with_label("Click Me")
button.connect("clicked", self.on_clicked)
self.hbox.pack_start(button, False, True, 0)
def on_clicked(self, button):
print("This prints...")
button = Gtk.Button.new_with_label("Another button")
self.hbox.pack_start(button, False, True, 0)
self.hbox.show_all() ### ADDED LINE
win = ButtonWindow()
win.connect("destroy", Gtk.main_quit)
win.show_all()
Gtk.main()
So, calling self.hbox.show_all()
shows all the children of self.hbox
.
Upvotes: 1