Reputation: 17858
I am writing a custom webpack loader to remove unnecessary code that Terser can't pick up.
Here's the sample source
output from webpack loader;
const SvgsMap = {
map1: () => {
return '1';
},
map2: () => {
return '2';
},
map3: () => {
return '3';
},
// ...redacted
map100: () => {
return '100';
},
}
Note that above comes into the loader as a string. And I have a whitelist of string[]
as which of them that should be included in the build output;
const whitelistsArr = ["map1"]
I am currently writing a webpack loader to pre-process this before getting into bundled. Which currently uses Node VM that I assume could parse it to javascript object, in which then I can remove some of the unused properties in SvgsMap
, then output it back again as a string.
My question is;
Any suggestion is appreciated.
Here's my loader's code so far;
const path = require( 'path' );
const { loader } = require( 'webpack' );
const vm = require( 'vm' );
const whitelists = ['frame21Web'];
const loaderFn = function ( source ) {
/** @type {loader.LoaderContext} */
// eslint-disable-next-line babel/no-invalid-this
const self = this;
const filename = path.basename( self.resourcePath );
const templateWithoutLoaders = filename.replace( /^.+!/, '' ).replace( /\?.+$/, '' );
const vmContext = vm.createContext( { module: {} } );
let newSource = '';
try {
const vmScript = new vm.Script( source, { filename: templateWithoutLoaders } );
const cachedData = vmScript.createCachedData();
console.log(cachedData.toString()); // Doesn't seem to output as a string.
}
catch (err) {
console.error(err);
}
console.log( 'loader', filename, source );
process.exit( 0 );
return source;
};
module.exports = loaderFn;
Upvotes: 0
Views: 837
Reputation: 658
There may be a couple answers to this question. Difficult to know without knowing the reasoning behind the removal.
If you have control of the file, you could use a combination of Webpack's Define
plugin, and some if/else
logic. For example
// in your WP config file
new webpack.DefinePlugin({
IS_CLIENT: JSON.stringify(true), // will only be true when compiled via WP
});
// in your module
if (process.env.IS_CLIENT) {
SvgsMap.map1 = () => '1';
}
The above pattern allows for adding/removing chunks of code for your Client bundle, while also allowing for use on the Server.
The other option would be to write a custom Babel plugin (not a WP plugin). I found this article helpful in the past, when I had to write some plugins. Babel gives you more control of how the parts of a JS file are processed, and you can use that plugin outside of WP (like while running Unit tests).
Upvotes: 2