Reputation: 4142
Above is the material I've created. I exported my model to .obj from Blender. From a Python script (I have Blender compiled as a Python Module), I import my .obj file.
I then attempt to set the Noise Texture
'W'
property:
import bpy
bpy.ops.import_scene.obj( filepath = PATH_TO_MY_OBJ)
bpy.context.object.name = "obbb"
obj = bpy.data.objects["obbb"]
My material is called Material
. How can I access the Noise Texture
node and change the value of W
?
I want to access the 'Noise Texture' node via python, so that I can randomize the 'W' property.
Upvotes: 2
Views: 2434
Reputation: 19
# accessing the materials
material = bpy.data.materials.get("Material")
# accessing all the nodes in that material
nodes = material.node_tree.nodes
# you can find the specific node by it's name
noise_node = nodes.get("Noise Texture")
# available inputs of that node
# print([x.identifier for x in noise_node.inputs])
# ['Vector', 'W', 'Scale', 'Detail', 'Distortion']
# change value of "W"
noise_node.inputs.get("W").default_value = 1
Upvotes: 1