Reputation: 67
I have:
std::random_device rd;
std::mt19937 mt(rd());
std::uniform_int_distribution<int> probability(0, 100);
I want to exclude some numbers in this range of probabilities.
Example 1: Let's say, I want to generate a random number between 0 and 100, but this number can never be 4.
Example 2: Let's say, I want to generate a random number between 0 and 100, but this number can never be any number between 4 and 7.
I wonder if it is possible to achieve in modern C++ without using std::rand
?
Upvotes: 5
Views: 1006
Reputation: 171
You can use a filter of arbitrary complexity on uniform distribution:
template<typename D, typename G, typename F>
auto sample(D &distribution, G &generator, F const &filter)
{
while(true)
{
auto const value = distribution(generator);
if(filter(value))
return value;
}
}
Your example case transforms into the following
std::random_device rd;
std::mt19937 mt(rd());
std::uniform_int_distribution<int> probability(0, 100);
auto const filter = +[](int n) {return n < 4 || n > 7;}
int const i = sample(probability, mt, filter);
You have to keep in mind that this kind of filtering comes at a cost.
Let N
be the number of distinct values the distribution returns, F
- the number of these values filtered out; then, if you need to sample S
values, you have to sample and filter S * N / (N - F)
values at average. It's okay if F is small compared to N, but horribly inefficient when F approaches N. In your case, N = 100
, F = 4
, and N / (N - F) = 1.04166...
If you care prefer readability and simplicity, that's your choice. Otherwise, if you need performance, you'd better try out piecewise distributions or mess with the value range manually.
Upvotes: 2
Reputation: 38092
Example2: Let's say, I want to generate a random number in between 0 and 100, but this number can never be any number between 4 and 7.
This is what std::piecewise_constant_distribution is for.
std::vector<int> i{0, 4, 8, 101};
std::vector<int> w{ 4, 0, 93};
std::piecewise_constant_distribution<> d(i.begin(), i.end(), w.begin());
Upvotes: 5
Reputation: 123084
If you want to stay with a uniform_int_distribution
you can do it manually like this:
Example1: Let's say, I want to generate a random number in between 0 and 100, but this number can never be 4.
std::random_device rd;
std::mt19937 mt(rd());
std::uniform_int_distribution<int> distribution(0,99);
auto temp = distribution(mt);
auto random_number = (temp < 4) ? temp : temp + 1;
Example2: Let's say, I want to generate a random number in between 0 and 100, but this number can never be any number between 4 and 7.
std::random_device rd;
std::mt19937 mt(rd());
std::uniform_int_distribution<int> distribution(0,96);
auto temp = distribution(mt);
auto random_number = (temp < 4) ? temp : temp + 4;
This could be generalize to write a function random_int_between_excluding(int first, int last, std::vector<int> exclude)
, though at some point it will be simpler to follow NathanOlivers suggestion and use a std::discrete_distribution
instead.
Upvotes: 10
Reputation: 234815
If you want to miss out 4 say, then a very good way (which doesn't compromise any statistical properties of the generator), is to draw in the half-open interval [0, 99) then add 1 if the number is 4 or greater.
You do something similar to omit numbers in a range.
This method is a surprisingly good way of modelling the quantile function associated with the desired probability distribution.
Upvotes: 3
Reputation: 11
There is an option to do it manually within a reasonable range of numbers..., create a look up table and exclude the numbers that are invalid:
static int rand_pool[]{1,2,3,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23}; //no number 4
srand((int)time(0));
int random_number = rand_pool[rand() % 22];
Upvotes: 0