Reputation: 919
I have a class ShapeDisplay
that stores a set of Rectangle
s. I would like to store them sorted, therefore I use a std::set
. My intention is to provide a custom comparator, which compares the origin (x, y) of the rectangle to a reference point (x, y) in the display.
However, in order to achieve this, the comparator needs access to m_reference
. How do I use a custom comparator, that needs access to the class members? Is my design flawed? I know there are newer ways to provide the comparator as in this link, but that doesn't solve my access issue.
Alternatively, I could just have a std::vector
that I keep sorted, such that each new Rectangle
is inserted in the right position. But since std::set::insert()
should do that automatically with a custom comparator, I would prefer that.
Thank you.
struct Point
{
int x;
int y;
};
struct Rectangle
{
int x;
int y;
int width;
int height;
};
class ShapeDisplay
{
void insertShape(Rectangle rect)
{
m_shapes.insert(rect);
}
void setReference(Point reference)
{
m_reference = reference;
}
private:
struct CenterComparator
{
bool operator() (const Rectangle & a, const Rectangle & b) const
{
double distA = std::sqrt(std::pow(a.x - m_reference.x, 2)
+ std::pow(a.y - m_reference.y, 2));
double distB = std::sqrt(std::pow(b.x - m_reference.x, 2)
+ std::pow(b.y - m_reference.y, 2));
return distA < distB;
}
};
std::set<Rectangle, CenterComparator> m_shapes;
Point m_reference;
};
Upvotes: 1
Views: 885
Reputation: 29022
CenterComparator
isn't related to ShapeDisplay
, it isn't aware of its members and it isn't derived from ShapeDisplay
. You need to provide CenterComparator
with its own reference Point
. You then need to provide an instance of CenterComparator
whose reference point is set.
Note that if you change that comparator's reference point in any way you will break std::set
's sorting resulting in Undefined Behavior if you try to use it. So whenever setReference
is called, you need to create a new set with a new comparator and copy over the old set.
Here is your code, adapted with these changes. I assumed you meant setReference
and insertShape
to be part of the public interface.
#include <cmath>
#include <set>
struct Point
{
int x;
int y;
};
struct Rectangle
{
int x;
int y;
int width;
int height;
};
class ShapeDisplay
{
public:
void insertShape(Rectangle rect)
{
m_shapes.insert(rect);
}
void setReference(Point reference)
{
m_reference = reference;
// Create a comparator using this new reference
auto comparator = CenterComparator{};
comparator.reference = m_reference;
// Create a new set
auto new_shapes = std::set<Rectangle, CenterComparator>(
std::begin(m_shapes), std::end(m_shapes), // Copy these shapes
comparator); // Use this comparator
m_shapes = std::move(new_shapes);
}
private:
struct CenterComparator
{
bool operator() (const Rectangle & a, const Rectangle & b) const
{
double distA = std::sqrt(std::pow(a.x - reference.x, 2)
+ std::pow(a.y - reference.y, 2));
double distB = std::sqrt(std::pow(b.x - reference.x, 2)
+ std::pow(b.y - reference.y, 2));
return distA < distB;
}
Point reference;
};
std::set<Rectangle, CenterComparator> m_shapes;
Point m_reference;
};
Upvotes: 3