Reputation: 208
from os import environ
environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide"
import pygame # import after disabling prompt
screen = pygame.display.set_mode((800, 800))
screen.fill((50, 50, 50)) # Dark gray color
pygame.display.update()
Yes, I did my research already, and couldn't find anything helpful: hence this question.
Every time I run the program the pygame window opens below other windows. I want it to behave in 2 ways based on code: Pin the window on top and spawn on top but no pin.
Upvotes: 1
Views: 2209
Reputation: 208
Here is the simplest solution I found:
(It also requires tkinter
to get system screen metrics)
from os import environ
environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide"
import pygame # import after disabling environ prompt
from win32gui import SetWindowPos
import tkinter as tk
root = tk.Tk() # create only one instance for Tk()
root.withdraw() # keep the root window from appearing
screen_w, screen_h = root.winfo_screenwidth(), root.winfo_screenheight()
win_w = 250
win_h = 300
x = round((screen_w - win_w) / 2)
y = round((screen_h - win_h) / 2 * 0.8) # 80 % of the actual height
# pygame screen parameter for further use in code
screen = pygame.display.set_mode((win_w, win_h))
# Set window position center-screen and on top of other windows
# Here 2nd parameter (-1) is essential for putting window on top
SetWindowPos(pygame.display.get_wm_info()['window'], -1, x, y, 0, 0, 1)
# regular pygame loop
done = False
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
done = True
Upvotes: 1