Reputation: 59
I followed a tutorial online to create an AR app that could show my 3D models in AR.
I put my .obj and .gltf 3d model files in my assets folder,
when the I tap on a plane, the method placeObject() should run and put my model (selectObject) on the place.
but when I test it on my phone,after the plane was detected and I tapped the screen, nothing happened, I checked my logcat and it shows the error when I tapped:
2021-11-04 01:55:46.629 11172-12363/com.example.arcoretest E/ModelRenderable: Unable to load Renderable registryId='testscene.obj'
java.util.concurrent.CompletionException: java.lang.AssertionError: No RCB file at uri: testscene.obj
at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:278)
at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:284)
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1629)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
at java.lang.Thread.run(Thread.java:920)
Caused by: java.lang.AssertionError: No RCB file at uri: testscene.obj
at com.google.ar.sceneform.rendering.LoadRenderableFromSfbTask.byteBufferToSfb(LoadRenderableFromSfbTask.java:191)
at com.google.ar.sceneform.rendering.LoadRenderableFromSfbTask.lambda$downloadAndProcessRenderable$0$com-google-ar-sceneform-rendering-LoadRenderableFromSfbTask(LoadRenderableFromSfbTask.java:121)
I'm not sure where the problem is, is it my uri is wrong or I should use other 3d model format? (I tried .obj/.fbx/.gltf but none of them worked) (I can't use .sfb or .sfa ,I can no longer use sceneform plugin to convert files into sfa/sfb because it was deprecated)
here is my grade dependencies:
{
implementation 'com.google.ar.sceneform.ux:sceneform-ux:1.15.0'
implementation 'com.google.ar:core:1.15.0'
implementation 'com.google.ar.sceneform:assets:1.15.0' ... }
My mainActivity.java:
package com.example.arcoretest;
import androidx.appcompat.app.AlertDialog;
import androidx.appcompat.app.AppCompatActivity;
import android.net.Uri;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import com.google.ar.core.Anchor;
import com.google.ar.core.HitResult;
import com.google.ar.core.Plane;
import com.google.ar.sceneform.AnchorNode;
import com.google.ar.sceneform.rendering.ModelRenderable;
import com.google.ar.sceneform.rendering.Renderable;
import com.google.ar.sceneform.ux.ArFragment;
import com.google.ar.sceneform.ux.TransformableNode;
public class MainActivity extends AppCompatActivity {
private ArFragment fragment;
private Uri selectObject;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
selectObject = Uri.parse("testscene.obj");
fragment = (ArFragment) getSupportFragmentManager().findFragmentById(R.id.sceneFormFragment);
//when tapped on a plane, code below will run
fragment.setOnTapArPlaneListener(
(HitResult hitResult, Plane plane, MotionEvent motionEvent)->{
Anchor anchor = hitResult.createAnchor();
placeObject(fragment,anchor,selectObject);
}
);
}
//this method put 3d model in scene
private void placeObject(ArFragment fragment, Anchor anchor,Uri model){
ModelRenderable.builder()
.setSource(fragment.getContext(),model)
.build()
.thenAccept( renderable -> addNodeToScene(fragment,anchor,renderable))
.exceptionally((throwable -> {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage(throwable.getMessage())
.setTitle("Error!");
AlertDialog dialog = builder.create();
dialog.show();
return null;
}));
}
private void addNodeToScene(ArFragment fragment, Anchor anchor, Renderable renderable){
AnchorNode anchorNode = new AnchorNode(anchor);
TransformableNode node = new TransformableNode(fragment.getTransformationSystem());
node.setRenderable(renderable);
node.setParent(anchorNode);
fragment.getArSceneView().getScene().addChild(anchorNode);
node.select();
}
}
and I put my 3d model files in assets folder like this:
Upvotes: 0
Views: 302
Reputation: 533
I would recommend to update to the latest version of SceneForm. This is a community maintained version, with the latest dependencies of ArCore, Filament and Android. For your usecase the 3d-model-viewer sample might be interesting.
Upvotes: 1