Reputation: 141
I made a Unity
project with Firebase SDK's (v 8.7.0)
and I'm trying to build it for iOS with Xcode
. I'm using Cocoapods (v 1.11.2)
for the Firebase SDK
's to work in Xcode
.
I build my Unity
project and installed Cocoapods
which generated the xcworkspace file to open in Xcode
. When I try to run the app on a connected iPhone
, I got the following errors:
Additional information:
I’m relatively new to implementing 3rd party applications, so any advice would be greatly appreciated.
Upvotes: 2
Views: 2868
Reputation: 29582
In the Podfile, change use_frameworks!
to use_frameworks! :linkage => :static
FirebaseAnalytics is a static framework and linking it into the app's dynamic framework causes it to be linked into the app twice.
Upvotes: 6