Reputation: 109
I made lot of cubes in a mesh with vertices. When I tested with color textures I could clearly see the lot of annoying gaps and lines popping up while the Camera is moving.
The mesh looks like this:
This is what it looks like when the camera is moving:
As the gif shows, there are lines popping up, how can I fix this?
Upvotes: 0
Views: 61
Reputation: 809
Looks like "z-fighting". When two or more meshes overlap, placed very close together, rounding errors will cause them to fight when rendered. Possible solutions:
Upvotes: 1