Reputation: 392
I am learning Rust and recently went through an exercise where I had to iterate through numbers that could go in either direction. I tried the below with unexpected results.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
struct Point {
x: i32,
y: i32
}
fn test() {
let p1 = Point { x: 1, y: 8 };
let p2 = Point { x: 3, y: 6 };
let all_x = p1.x..=p2.x;
println!("all_x: {:?}", all_x.clone().collect::<Vec<i32>>());
let all_y = p1.y..=p2.y;
println!("all_y: {:?}", all_y.clone().collect::<Vec<i32>>());
let points: Vec<Point> = all_x.zip(all_y).map(|(x, y)| Point { x, y }).collect();
println!("points: {:?}", points);
}
The output was
all_x: [1, 2, 3]
all_y: []
points: []
After some googling I found an explanation and some old answers which basically amount to use (a..b).rev()
as needed.
My question is, how do I do this in a dynamic way? If I use an if...else
like so
let all_x = if p1.x < p2.x { (p1.x..=p2.x) } else { (p2.x..=p1.x).rev() };
I get a type error because the else
is different than the if
|
58 | let all_x = if p1.x < p2.x { (p1.x..=p2.x) }
| - ------------- expected because of this
| _________________|
| |
59 | | else { (p2.x..=p1.x).rev() };
| |____________^^^^^^^^^^^^^^^^^^^_- `if` and `else` have incompatible types
| |
| expected struct `RangeInclusive`, found struct `Rev`
|
= note: expected type `RangeInclusive<_>`
found struct `Rev<RangeInclusive<_>>`
After trying a bunch of different variations on let all_x: dyn Range<Item = i32>
, let all_x: dyn Iterator<Item = i32>
, etc, the only way I have managed to do this is by turning them into collections and then back to iterators.
let all_x: Vec<i32>;
if p1.x < p2.x { all_x = (p1.x..=p2.x).collect(); }
else { all_x = (p2.x..=p1.x).rev().collect(); }
let all_x = all_x.into_iter();
println!("all_x: {:?}", all_x.clone().collect::<Vec<i32>>());
let all_y: Vec<i32>;
if p1.y < p2.y { all_y = (p1.y..=p2.y).collect(); }
else { all_y = (p2.y..=p1.y).rev().collect(); }
let all_y = all_y.into_iter();
println!("all_y: {:?}", all_y.clone().collect::<Vec<i32>>());
which provides the desired outcome
all_x: [1, 2, 3]
all_y: [8, 7, 6]
points: [Point { x: 1, y: 8 }, Point { x: 2, y: 7 }, Point { x: 3, y: 6 }]
but is a bit repetitive, inelegant and I'm assuming not very efficient at large numbers. Is there a better way to handle this situation?
NOTE: Sorry for including the Point
struct. I could not get my example to work with x1
, x2
, etc. Probably a different question for a different post lol.
Upvotes: 5
Views: 1627
Reputation: 1279
The enum itertools::Either
can be used to solve the incompatible type error in the if/else statement. A function like get_range_iter
below using Either
can reduce the code repetition.
use itertools::Either;
fn get_range_iter(start: i32, end: i32) -> impl Iterator<Item=i32> {
if start < end {
Either::Left(start..=end)
} else {
Either::Right((end..=start).rev())
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
struct Point {
x: i32,
y: i32
}
fn main() {
let p1 = Point { x: 1, y: 8 };
let p2 = Point { x: 3, y: 6 };
let all_x = get_range_iter(p1.x, p2.x);
let all_y = get_range_iter(p1.y, p2.y);
println!("all_x: {:?}", all_x.collect::<Vec<_>>());
println!("all_y: {:?}", all_y.collect::<Vec<_>>());
}
Upvotes: 7
Reputation: 42716
You can dynamically dispatch it. Wrapping them into a Box
and returning a dynamic object, an Iterator
in this case. For example:
fn maybe_reverse_range(init: usize, end: usize, reverse: bool) -> Box<dyn Iterator<Item=usize>> {
if reverse {
Box::new((init..end).rev())
} else {
Box::new((init..end))
}
}
Upvotes: 5