luacoder
luacoder

Reputation: 209

lua compile require errors

I get tons of errors after I compile a lua file into a stand-alone program (i.e. exe) with srlua.

Always anything in the "require()" it cannot find later and the program will simply not run.

Is there a way to solve this and so the program will run properly?

Thanks.

Upvotes: 2

Views: 663

Answers (2)

RBerteig
RBerteig

Reputation: 43286

I have had good results from using Squish recently to collect a bunch of Lua modules and several related scripts together so that they could be packaged in a single exe along with their host app.

I did have to make some tweaks to build and use it in Windows, but they were all obvious extensions or translations of the Unix-centric existing source kit. Squish itself is written in pure Lua, and building it applies squish to itself to generate a single self-contained script file for use with the normal Lua interpreter.

In addition to handling dependent modules, it can also compile and/or compress the code for even smaller output.

If you are working with the stock Lua interpreter, then using Squish to get a single file and srlua to package it with the interpreter is probably a good combination.

Upvotes: 1

Nicol Bolas
Nicol Bolas

Reputation: 473272

When you execute require, the default methods scan directories based on the location of lua.exe. srLua seems to not handle dependencies. Perhaps you should use Lua Built-In Program instead. The project seems to be abandoned, but it did have a release in 2010, so it's mostly recent.

Upvotes: 1

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