Reputation: 628
typedef bool (*ftype_callback)(ClientInterface* client, const Member* member ,int member_num);
struct Member{
char x[64];
int y;
};
class ClientInterface {
public:
virtual int calc()=0;
virtual bool join()=0;
virtual bool set_callback(ftype_callback on_member_join)=0;
};
It is from SDK which I can call the client
from dynamic library in c++ codes.
bool cb(ClientInterface* client, const Member* member ,int member_num) {
// do something
}
cli->set_callback(cb);
cli->join();
I want to port it to python bindings use pybind11. How do I set_callback
in python?
I have seen the doc and try:
PYBIND11_MODULE(xxx, m) {
m.def("set_callback", [](xxx &self, py::function cb ){
self.set_callback(cb);
});
}
The code just failed to compile.
My question, how do I convert the py::function
to ftype_callback
or there is other way to make it?
Upvotes: 6
Views: 3581
Reputation: 113
you can get data using python types in pybind11
make sure you have #include <pybind11/functional.h>
// c++
using PyCallback = std::function<void(pybind11::bytearray)>;
class Haha
{
public:
void setCallback(PyCallback& pyfn) {
m_pyfn = pyfn;
}
void onDataAvaiable(char* buf, int len) {
m_pyfn(pybind11::bytearray(buf, len));
}
private:
PyCallback m_pyfn;
};
PYBIND11_MODULE(haha, m) {
pybind11::class_<Haha>(m, "Haha")
.def("setCallback", &Haha::setCallback);
}
// python
def fn(data):
print(data)
hahaInstance = m.Haha()
hahaInstance .setCallback(fn)
while True:
// block to make sure hahaInstance is always running, then callback will print data
Upvotes: 2
Reputation: 798
You need a little C++ to get things going. I'm going to use a simpler structure to make the answer more readable. In your binding code:
#include <pybind11/pybind11.h>
#include <functional>
#include <string>
namespace py = pybind11;
struct Foo
{
int i;
float f;
std::string s;
};
struct Bar
{
std::function<bool(const Foo &foo)> python_handler;
std::function<bool(const Foo *foo)> cxx_handler;
Bar()
{
cxx_handler = [this](const Foo *foo) { return python_handler(*foo); };
}
};
PYBIND11_MODULE(example, m)
{
py::class_<Foo>(m, "Foo") //
.def_readwrite("i", &Foo::i)
.def_readwrite("f", &Foo::f)
.def_readwrite("s", &Foo::i);
py::class_<Bar>(m, "Bar") //
.def_readwrite("handler", &Bar::python_handler);
}
Here, Foo
is the object that is passed to the callback, and Bar
is the object that needs its callback function set. Since you use pointers, I have wrapped the python_handler
function with cxx_handler
that is meant to be used in C++, and converted the pointer to reference.
To be complete, I'll give a possible example of usage of the module here:
import module.example as impl
class Bar:
def __init__(self):
self.bar = impl.Bar()
self.bar.handler = self.handler
def handler(self, foo):
print(foo)
return True
I have used this structure successfully in one of my projects. I don't know how you want to proceed, but perhaps if you don't want to change your original structure you can write wrapper classes upon them that use the given structure.
I thought that you controlled the structure when I wrote the answer above (I'll keep it for anyone who needs it). If you have a single cli
instance, you can do something like:
using Handler = std::function<bool(std::string, int, int)>;
Handler handler;
bool cb(ClientInterface *client, const Member *member, int member_num)
{
return handler(std::string(member->x), member->y, member_num);
}
// We have created cli somehow
// cli->set_callback(cb);
// cli->join();
PYBIND11_MODULE(example, m)
{
m.def("set_callback", [](Handler h) { handler = h; });
}
If you have multiple ClientInterface
instances, you can map ClientInterface
pointers to handlers and call the appropriate handler in the cb
function based on given ClientInterface
pointer.
Note: I haven't tested the above with a python script but it should work.
If you want to handle multiple instances, the code can roughly look like this:
using Handler = std::function<bool(std::string, int, int)>;
std::map<ClientInterface *, handler> map;
bool cb(ClientInterface *client, const Member *member, int member_num)
{
// Check if <client> instance exists in map
return map[client](std::string(member->x), member->y, member_num);
}
PYBIND11_MODULE(example, m)
{
m.def("set_callback", [](int clientid, Handler h)
{
// Somehow map <clientid> to <client> pointer
map[client] = h;
});
}
Note that this isn't a runnable code and you need to complete it.
Upvotes: 5