mishalhaneef
mishalhaneef

Reputation: 852

How do I change the value in display without making stateful Widget in flutter?

we know that if we need to update the data on the screen we need stateful widget also SetState() function, but how do I change the data without using setState function also in stateless (we can't put setState function in stateless widget),

for example in flutter there is a demo increment project , here is the code

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.display1,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

, and how we can build this project as the same using stateless?

Upvotes: 0

Views: 4185

Answers (2)

Vishal_VE
Vishal_VE

Reputation: 2127

you can use getx and provider without using setstate I hope my refernece will help you.

The Complete reference is here enter link description here

import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:provider_tuto/models/my_simple_model.dart';

class StatelessSimpleEx extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
        appBar: AppBar(
          title: Text('I am a state less widget using stream'),
        ),
        body: Container(
          child: Provider(
            create: (_) => MySimpleModel(),
            dispose: (_, MySimpleModel model) => model.dispose(),
            child: Builder(
              builder: (BuildContext ctx) {
                MySimpleModel model = Provider.of<MySimpleModel>(ctx);
                return Column(
                  mainAxisAlignment: MainAxisAlignment.center,
                  children: <Widget>[
                    StreamBuilder<String>(
                        stream: model.textStream.stream,
                        builder: (context, snapshot) {
                          return Text(model.myText);
                        }),
                    TextField(
                      decoration:
                          InputDecoration(hintText: 'Enter text to stream'),
                      onChanged: (textValue) => model.setMyText = textValue,
                    ),
                    RaisedButton(
                      child: Text('Click to update the color box'),
                      onPressed: () {
                        model.setIsValid = !model.isValid;
                      },
                    ),
                    StreamBuilder<bool>(
                        stream: model.boolStream.stream,
                        builder: (context, snapshot) {
                          if (snapshot.hasData) {
                            return Container(
                                height: 100,
                                width: 100,
                                color:
                                    snapshot.data ? Colors.red : Colors.green);
                          } else {
                            return Container(
                              height: 100,
                              width: 100,
                              color: Colors.green,
                            );
                          }
                        })
                  ],
                );
              },
            ),
          ),
        ));
  }
}

Upvotes: 1

Jay Gadariya
Jay Gadariya

Reputation: 1941

you have to use state management techniques to update value without Setstate here i have used Getx library which help us to update state without setstate

import 'package:flutter/material.dart';
import 'package:get/get.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatelessWidget {
  final String title;

  MyHomePage({Key? key,required this.title}) : super(key: key);

  final RxInt _counter = 0.obs;

  void _incrementCounter() {
    _counter.value++;
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Obx(
                  () => Text(
                '${_counter.value}',
                style: Theme.of(context).textTheme.headline1,
              ),
            )
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
} 

 

Upvotes: 1

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