Reputation: 45
I am trying to implement a Division Binary Algorithm.
The code has some Logical Errors which I am still trying to figure out how to fix them.
myuint operator/(const myuint<T>& x)
{
myuint<T> temp;
myuint<T> result;
int count = 0;
for(int i = bits.size() - 1 ; i >= 0; --i)
{
temp.bits.push_back(bits[i]);
if(temp >= x)
{
count++;
*this = *this - x;
temp = 0;
}
}
result = count;
return result;
}
I am also overloading the >=, >, and == operators for the division.
The logical problem most probably is in the for loop . What should I do? Thanks
Full code can be accessible from here
== EDIT
What I am trying to achieve is this. *this is 10100 (20 in decimal) x is 100 (4 in decimal)
Upvotes: 1
Views: 178
Reputation: 45
So, I found a simple implementation of how to go around Binary Division.
The idea is that you subtract the LSH from the RHS until LHS is smaller RHS and keep a hold for the many times you subtracted RHS from LSH.
myuint operator/(const myuint<T>& x)
{
myuint<T> LHS = *this;
myuint<T> RHS = x;
myuint<T> result;
int count = 0;
bool flag = true;
if(LHS == RHS)
{
return 1;
}
else
{
do
{
if(LHS >= RHS)
{
LHS = LHS - RHS;
count++;
}
else if(LHS < RHS)
{
flag = false;
}
}while(flag);
}
result = count;
return result;
}
This may not be the most efficient way. But it gets the job done.
Upvotes: 0
Reputation:
Not a full answer, but here is the algorithm that you need to implement:
myuint div(const myuint& x, const myuint& y)
{
if (y == 0)
throw "division by zero";
myuint res = 0;
myuint one = 1;
unsigned int xLength = x.bitLength();
unsigned int yLength = y.bitLength();
while (xLength > yLength)
{
res += one << (xLength - yLength - 1);
x -= y << (xLength - yLength - 1);
xLength = x.bitLength();
}
if (x >= y)
return res+1;
return res;
}
Upvotes: 1