Reputation: 31468
I need to draw text onto Canvas
in Compose, for this purpose I need a TextPaint
with android.graphics.Typeface
.
Is there a way to easily convert Compose TextStyle
to a android.graphics.Typeface
?
Upvotes: 16
Views: 5360
Reputation: 186
You can resolve android.graphics.Typeface
object from a androidx.compose.ui.text.TextStyle
object using LocalFontFamilyResolver
.
val style: TextStyle = MaterialTheme.typography.body1
val resolver: FontFamily.Resolver = LocalFontFamilyResolver.current
val typeface: Typeface = remember(resolver, style) {
resolver.resolve(
fontFamily = style.fontFamily,
fontWeight = style.fontWeight ?: FontWeight.Normal,
fontStyle = style.fontStyle ?: FontStyle.Normal,
fontSynthesis = style.fontSynthesis ?: FontSynthesis.All,
)
}.value as Typeface
Upvotes: 17
Reputation: 101
I ran into the same issue as you: Wanting to draw text to a Canvas in a TextStyle that is defined in my Compose Theme.
I found out you can use androidx.compose.ui.text.Paragraph.paint(canvas)
to draw text to the Canvas
.
That in itself has no way to set offsets for the paint job, so you can use drawContext.canvas.nativeCanvas.withTranslation()
to move the drawing to a specified offset.
val paragraph = Paragraph(
text = "Hello",
style = MaterialTheme.typography.titleLarge,
constraints = Constraints(),
density = LocalDensity.current,
fontFamilyResolver = LocalFontFamilyResolver.current,
)
val colorOnSurface = MaterialTheme.colorScheme.onSurface
Canvas(
modifier = Modifier.fillMaxSize()
) {
//
drawContext.canvas.nativeCanvas.withTranslation(
100f,
100f
) {
paragraph.paint(
canvas = drawContext.canvas,
color = colorOnSurface,
)
}
}
This seems quite sketchy, but it's the best I've got ¯_(ツ)_/¯.
Upvotes: 0
Reputation: 617
try this
val textPaint = TextPaint()
val context = LocalContext.current
Canvas(modifier = Modifier.fillMaxWidth()) {
textPaint.apply {
typeface = Typeface.createFromAsset(context.assets, "fonts/yourfont.ttf")
...
}
drawContext.canvas.nativeCanvas.drawText("test", yourStart, yourEnd, X, Y, textPaint)
}
Upvotes: 0
Reputation: 1475
To draw text to canvas, you can do like this
@Composable
fun DrawText() {
val paint = Paint().asFrameworkPaint()
Canvas(modifier = Modifier.fillMaxSize()) {
paint.apply {
isAntiAlias = true
textSize = 24f
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD) // your typeface
//other methods like color, dither, fontMetrics, shadow etc...are also available
}
drawIntoCanvas {
it.nativeCanvas.drawText("Hello World", size.width/2, size.height/2, paint)
}
}
}
I think to convert TextStyle
(compose library) to typeface
will be a pain since no support from android, If you want to draw text to canvas I think this will be enough
Upvotes: -1
Reputation: 319
Currently the only workaround that i found is to provide with resources:
val textTypeface: android.graphics.Typeface? =
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.O) LocalContext.current.resources.getFont(R.font.quicksand_light) else null
However if android version < android oreo, idk how to provide the font, so i fallback to default fount.
Upvotes: 1