Reputation: 11
I'm working on my app in XCode 13, with a target deployment of iOS 13. I'm trying to implement SwiftUI, but all Canvases refuse to load. If I select Resume, the preview will pause again without ever loading. There are no error messages, the preview just pauses again.
I found a similar question on here, but none of the solutions have worked for me. My account isn't at the level yet where I could leave a comment on it.
So far I have tried the following:
Other Info:
I'm kind of at a loss at this point as to what else to try.
Please let me know if you have any other questions or suggestions.
Upvotes: 1
Views: 1572
Reputation: 11
Creating a new SwiftUI file was the only thing that worked for me. You can delete it again after the preview recompiles.
Take a look at the process SimRenderServer
in activity monitor, I think it's this run that Xcode has to relaunch.
Upvotes: 0