Reputation: 85
I am using react-dnd (Drag and Drop) to drop in items into a div which acts as a canvas for holding the items. Since I was having trouble with dnd not updating the reference of the canvas state, I had to use an useRef hook to manually update the same.
const [canvas, setCanvas] = useState([])
const canvasRef = useRef(null);
//Function to update the referrence
const _setCanvas = (Canvas) => {
canvasRef.current = Canvas;
setCanvas(Canvas);
};
const [{ isOver }, drop] = useDrop(() => ({
accept: "formElement",
drop: (item) => {
addElementToCanvas(item.id, generateUUID());
},
collect: (monitor) => ({
isOver: !!monitor.isOver(),
}),
}));
//Function to add element on to the canvas
const addElementToCanvas = (id, uuid) => {
const formElement = formElements.find((element) => id === element.id);
//Add up the necessary details required for the element
formElement.question = "Type your question here";
if (!formElement) {
return;
}
if (canvasRef.current === null) {
canvasRef.current = [];
}
const formAreaElements = [...canvasRef.current, { ...formElement, uuid: uuid }];
_setCanvas(formAreaElements);
setfilled(true);
};
const removeElementfromCanvas = (formElement) => {
const updatedForm = canvas.filter((element) => element.uuid != formElement.uuid)
_setCanvas(updatedForm);
};
Adding items to the canvas works fine. However while deleting a particular item by its uuid, the state is updated with the rest of the items. But on the DOM, the last item which has been added gets removed, and not the one which has already been deleted from the state.
<div
className="bg-gray-800 w-full h-screen z-1 overflow-y-auto text-white "
ref={drop}
>
{filled &&
canvasRef.current.map((element, idx) => {
return (
<li key={idx} className="mt-8 cursor-default w-full ">
<FormElementHolder
questionNo={idx + 1}
element={element}
removeElement={() => removeElementfromCanvas(element)}
canvasRef={canvasRef.current}
_setCanvas={_setCanvas}
/>
</li>
);
})}
</div>;
Thanks in advance!
Upvotes: 0
Views: 450
Reputation: 36
Your element already has an id, it's better to use that instead.
Generally it's a bad practice to use indexes as keys and in this instance it is causing an error.
Index changes when you delete an item and therefore the dnd library can’t recall proper references.
This article is great one to check : https://dev.to/shiv1998/why-not-to-use-index-as-key-in-react-lists-practical-example-3e66
<div
className="bg-gray-800 w-full h-screen z-1 overflow-y-auto text-white"
ref={drop}
>
{filled &&
canvasRef.current.map((element, idx) => {
return (
<li key={element.id} className="mt-8 cursor-default w-full ">
<FormElementHolder
questionNo={idx + 1}
element={element}
removeElement={() => removeElementfromCanvas(element)}
canvasRef={canvasRef.current}
_setCanvas={_setCanvas}
/>
</li>
);
})}
;
Upvotes: 1
Reputation: 1074295
You can't reliably use indexes as keys when you're modifying the array like that. Details in this article linked from the React documentation. The problem is that on re-rendering, React thinks it can keep/reuse the DOM element for the previous thing at that index when you give it something new with that same index as its key.
You seem to have an id
on the elements, so use the id
as the key.
Upvotes: 0