Reputation: 116
I have an App that's in development for quite a while now and I wanted to "port" it to iOS. When I start it, the splash screen appears and it works fine. After that splash screen it turns into a black screen, but it doesn't crash. If I create a New Application and try to run it it works perfectly. I don't use any storyboards and I'm trying to deploy to a iPhone SE. It currently has iOS 15.3 on it. What could cause this?
EDIT: Here is the Code of the first page that the App opens:
<?xml version="1.0" encoding="UTF-8"?>
<Shell xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="Easy_Learn.Pages.Shellpage"
xmlns:pages="clr-namespace:Easy_Learn.Pages"
xmlns:local="clr-namespace:Easy_Learn"
xmlns:viewtemplates="clr-namespace:Easy_Learn.ViewTemplates"
xmlns:windows="clr-namespace:Xamarin.Forms.PlatformConfiguration.WindowsSpecific;assembly=Xamarin.Forms.Core"
windows:Application.ImageDirectory="Assets"
FlyoutHeaderTemplate="{DataTemplate viewtemplates:FlyoutHeader}"
Shell.TabBarIsVisible="False"
Shell.TabBarForegroundColor="{StaticResource backGroundColor}"
Shell.BackgroundColor="{StaticResource backGroundColor}"
Shell.TitleColor="{StaticResource textColor}"
Shell.ForegroundColor="{StaticResource textColor}">
<ShellContent ContentTemplate="{DataTemplate local:MainPage}" Title="Lernen" Icon="LightBulb.png"/>
<FlyoutItem FlyoutDisplayOptions="AsMultipleItems">
<ShellContent ContentTemplate="{DataTemplate pages:AllVocabs}" Title="Alle Vokabeln" Icon="Book.png"/>
<ShellContent ContentTemplate="{DataTemplate pages:deklkonj}" Title="Deklinationen" Icon="table.png"/>
<ShellContent ContentTemplate="{DataTemplate pages:Konjugationen}" Title="Konjugationen" Icon="table.png"/>
<ShellContent ContentTemplate="{DataTemplate pages:adjectives}" Title="Adjektive" Icon="table.png"/>
<ShellContent ContentTemplate="{DataTemplate pages:profile}" Title="Profil" Icon="account.png"/>
</FlyoutItem>
</Shell>
Upvotes: 1
Views: 1809
Reputation: 116
Using this I found that there were a few lines in the info.plist file that cause this issue. You just need to remove these lines from your info.plist and it works fine.
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<true/>
</dict>
Upvotes: 3
Reputation: 14463
I have an App that's in development for quite a while now and I wanted to "port" it to iOS.
Do you want to port your app to Xamarin.Forms
or Xamarin.iOS
?
The code in FinishedLaunching
is totally different with the two ways .
If Xamarin.Forms
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
LoadApplication(new App());
return base.FinishedLaunching(app, options);
}
If Xamarin.iOS
//AppDelegate (< iOS13)
[Export ("application:didFinishLaunchingWithOptions:")]
public bool FinishedLaunching (UIApplication application, NSDictionary launchOptions)
{
Window = new UIWindow (UIScreen.MainScreen.Bounds);
Window.RootViewController = new UIViewController();
Window.MakeKeyAndVisible (); // important
return true;
}
//SceneDelegate (>= iOS13)
[Export ("scene:willConnectToSession:options:")]
public void WillConnect (UIScene scene, UISceneSession session, UISceneConnectionOptions connectionOptions)
{
Window = new UIWindow(scene as UIWindowScene);
Window.RootViewController = new UIViewController();
Window.MakeKeyAndVisible (); //important
}
Upvotes: 1