Reputation: 8604
I am using SVD implementation from Numerical Recipes.
The signature of the function was:
void svdcmp(float **a, int m, int n, float w[], float **v);
but I changed it to:
void svdcmp( float a[4][4], unsigned int m, unsigned int n, float *w, float v[4][4] );
My main() has static arrays, so I called svdcmp
this way (the GCC compiler does not complain):
float A[4][4] = ...;
float W[4];
float V[4][4];
svdcmp( A, 4, 4, W, V );
Results I get in A
seem to be wrong.
Am I calling svdcmp
properly?
I need the algo only for 4x4 case, so I need to figure out how to modify it and still get good results.
Upvotes: 1
Views: 795
Reputation: 180226
I changed it to:
void svdcmp( float a[4][4], unsigned int m, unsigned int n, float *w, float v[4][4] );
My main() has static arrays, so I called
svdcmp
this way (the GCC compiler does not complain):float A[4][4] = ...; float W[4]; float V[4][4]; svdcmp( A, 4, 4, W, V );
Results I get in
A
seem to be wrong. Am I callingsvdcmp
properly?
The function call you present is consistent with the prototype you present. If you also made the corresponding changes in the function definition and used the so-modified version of the function then the call itself should be ok.
However, the data structures representing the matrices are only analogous, not equivalent, and it is possible that the svdcmp()
code relies on the original data structure. It is also possible that the original code is buggy, or that there is something wrong with the data you are passing, or perhaps even that your expectations for the result are incorrect.
Upvotes: 1
Reputation: 25526
Originally your function parameters have been int**
, now they are int(*)[4]
. While accessing single elements in both cases use the same syntax under the hoods the access differs pretty much (double pointer indirection vs. single indirection and implicit offset calculation)!
The change of the signature is only valid if you change it in both header and source and recompile the library as well, otherwise you get pretty much into trouble.
I'd recommend to define a constant for the dimension, though, replacing those magic numbers (4
).
Assuming m
and n
are sizes of the matrices you might change the signature yet a bit more to remain more flexible:
void svdcmp(size_t m, size_t n, float a[m][n], float w[n /* or m??? */], float v[m][n]);
The use of variable length arrays (VLA) allows to still use matrices of different sizes even though you might not need.
In any case: The arguments you provide to the changed signature within main
indeed match the signature, so the call is fine – recommending to avoid the magic numbers, though, would rather recommend
svdcmp(sizeof(A)/sizeof(*A), sizeof(*A)/sizeof(**A), A, W, V);
// or without re-ordered parameters:
svdcmp(A, sizeof(A)/sizeof(*A), sizeof(*A)/sizeof(**A), W, V);
or you use the constant recommended above.
Upvotes: 1
Reputation: 14127
You should not change the signature of the function if you are not able to recompile it.
Otherwise, expect crashes because the compiled function receives data in unexpected format.
In the perfect world, the VLA interfaces similar to answer should be used.
If the interface is fixed you have to introduce a proxy object, an array of pointers to rows of A
.
float A[4][4] = { ... };
float* Aproxy[] = { A[0], A[1], A[2], A[3] };
... similar thing for V
svdcmp( Aproxy, 4, 4, W, Vproxy );
Upvotes: 0
Reputation: 131554
Am I calling svdcmp properly?
No, you are not. The C-style "literal" 2D array is actually a 1-D array in terms of its storage, but with the compiler setting things up so that double-square-bracketing it - works. There is no array-of-pointers, A[0], A1, A[2], A[3], which you index.
But before asking us, you should have listened to your compiler, which tells you:
source>: In function 'foo':
<source>:9:13: warning: passing argument 1 of 'svdcmp' from incompatible pointer type [-Wincompatible-pointer-types]
9 | svdcmp( A, 4, 4, W, V );
| ^
| |
| float (*)[4]
<source>:1:21: note: expected 'float **' but argument is of type 'float (*)[4]'
1 | void svdcmp(float **a, int m, int n, float w[], float **v);
| ~~~~~~~~^
<source>:9:25: warning: passing argument 5 of 'svdcmp' from incompatible pointer type [-Wincompatible-pointer-types]
9 | svdcmp( A, 4, 4, W, V );
| ^
| |
| float (*)[4]
<source>:1:57: note: expected 'float **' but argument is of type 'float (*)[4]'
1 | void svdcmp(float **a, int m, int n, float w[], float **v);
It knows what it's talking about!
More generally:
Upvotes: 1