Reputation: 11
Is there any ability to draw lines with snap to angle? I want to allow draw lines only with following angles: 0, 45, 90, 135, 180...
Upvotes: 0
Views: 555
Reputation: 11
function checkAngle(shape) {
if (data.attrs.type === 'line') {
var points = shape.points();
// [x1, y1, x2, y2]
var dy = points[3] - points[1];
var dx = points[2] - points[0];
var angle = Math.atan2(dy, dx);
angle *= 180 / Math.PI;
console.log('Angle is: ' + angle);
if ((-5 <= angle && angle <= 5) || (175 <= angle && angle <= 185) || (-175 >= angle && angle >= -185)) {
shape.attrs.points = [points[0], points[1], points[2], points[1]];
} else if ((85 <= angle && angle <= 95) || (-85 >= angle && angle >= -95)) {
shape.attrs.points = [points[0], points[1], points[0], points[3]];
}
return shape;
}
}
This function checks angle of line and then according to angle value changed X and Y points to draws straight vertical or horizontal line
Upvotes: 1
Reputation: 9545
No. There is nothing built-in to Konva to snap lines when they are being drawn. I am assuming these are straight lines ? You would have to do the math yourself to work where to snap to. Then you could apply that in the appropriate mouseevents to get you what you need.
Upvotes: 0