Reputation: 62
I'm trying to create a multiplayer game with Unity NetCode and I'm doing well but, when I'm connecting from anther computer I'm aren't successes.
the computers are connect to the same network but one with Wi-Fi and anther with Ethernet cable, from the same computer it does working I think the U Net Transport have something to do with it
does any body have any idea why I'm failing?
Upvotes: 0
Views: 1959
Reputation: 62
first you need to check if the computers answer to ping, by default windows doesn't allow answer to ping.
Tutorial - https://youtu.be/1BGdvSyAADw
In the network u net transform there is a connection ip, make sure that connectio ip is right. by default the connection ip is pointing to your own computer.
Upvotes: 1