Reputation: 6372
I have a class Processor
that I'd like to be able to, using C++14 or below (C++17, 20, etc ideas very welcome too for information and posterity, but the problem is specifically C++14):
Handler
s: some kind of polymorphic type that has a do_handle
member function.Handler
s, using the relevant "value" constructor for "values", and just copying things that come in as Handler
sint
, but that could be anything, e.g. other Processor
state).// Handler base class
class Handler {
public:
// "handle" something, somehow
virtual int handle_thing(int foo) const = 0;
}
// Imagine there are "some" Handler derived classes of various kinds
// and say we construct by some factories which look something roughly like the following.
// Factories aren't critical, what's important is you can
// dispatch a given type to a suitable `Handler` implementation
// Factory: copy-constructs a copy of the given handler
// (may use a std::enable_if, whatever)
template<typename SomeHandler>
std::unique_ptr<Handler> make_handler(SomeHandler handler) {
return std::make_unique<SomeHandler>(handler);
}
// Factory: create a handler for some other type
template<typename ValueType>
std::unique_ptr<Handler> make_handler(ValueType value) {
retun std::make_unique<ValueHandler<ValueType>>(value);
}
template<typename ...Types>
class Processor {
public:
// Some number of
Processor(Types&&... args) {
// Something like this pseudo-code:
// for (arg in args) {
// // Construct some suitable handler somehow
// m_handlers.push_back(make_handler(arg));
// }
}
// use the handlers somehow (accumulation here is just an example)
int do_process(int foo) {
int acc = 0;
for (const auto& handler: m_handlers) {
acc += handler->handle_thing(foo);
}
return acc;
}
private:
// Some kind of container of per-argument handlers
// Polymorphism probably indicates container-of-unique_ptr
// but not specifically needed to be so
std::vector<std::unique_ptr<Handler>> m_handlers;
}
My basic problem is that I don't know how to go from the heterogenous construction arguments of types Types&&...
to an element-by-element construction of a Handler
based on the type of each element.
I have tried to construct a std::tuple<Types...>
, but that doesn't really seem to help me very much, since it's not obvious how to sensible iterate that and get the resulting Handler
container.
I have also thought about constructing the m_handlers
container like this:
std::vector<Handler*, sizeof...(params)> list {args...};
But since the individual handlers are actually different types, it's not obvious to me that that can be done.
Upvotes: 0
Views: 59
Reputation: 2084
In C++11 and C++14 you can use brace-enclosed initializers to expand and handle variadic arguments. So in your case you could do
Processor(Types&&... args) {
int dummy[] = { (m_handlers.push_back(make_handler(args)), 0)... };
}
Since C++17 you can also use a fold expression with the comma operator to achieve the same effect:
Processor(Types&&... args) {
(m_handlers.push_back(make_handler(args)), ...);
}
Upvotes: 1