Reputation: 7938
I have this code snippet to draw the video frames on a canvas every 42
milliseconds. It works fine on any platform/browser except iOS. On iOS, no browser is able to draw the video frames on canvas, as far as we test. I couldn't figure out why. Can anybody help?
// Get React hooks.
// https://meta.stackoverflow.com/a/338538/3405291
const {useRef} = React;
const {useEffect} = React;
function VideoPreview() {
const canvasEl = useRef(null);
useEffect(()=>{
const timerID = setInterval(
() => tick(),
42 // 1000/42 ~ 24 fps. Standard for TV shows?
);
return () => {
clearInterval(timerID);
}
})
// Ref: React clock example:
// https://reactjs.org/docs/state-and-lifecycle.html
function tick() {
const v_id = "video";
// https://stackoverflow.com/q/71449615/3405291
const v = document.querySelector(`video#${v_id}, #${v_id} video`);
const canvas = canvasEl.current;
if (!v || !canvas) {
return;
}
const context = canvas.getContext('2d');
let w = Math.floor(canvas.clientWidth);
let h = Math.floor(canvas.clientHeight);
canvas.width = w;
canvas.height = h;
context.drawImage(v, 0, 0, w, h);
}
return (
<div>
<div>Above video frames are drawn on canvas below every 42 msec:</div>
<canvas ref={canvasEl}></canvas>
</div>
);
}
ReactDOM.render( < VideoPreview / > , document.querySelector('.react'));
@import url("https://cdnjs.cloudflare.com/ajax/libs/video.js/7.11.7/video-js.min.css");
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/17.0.2/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/17.0.2/umd/react-dom.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/video.js/7.11.7/video.min.js"></script>
<video class="video-js vjs-theme-fantasy" vjs-big-play-centered muted controls id="video" data-setup="{}" style="width: 16rem; height: 9rem">
<source src="//vjs.zencdn.net/v/oceans.mp4" type="video/mp4">
<source src="//vjs.zencdn.net/v/oceans.webm" type="video/webm">
</video>
<div class='react'></div>
Upvotes: 2
Views: 1559
Reputation: 82
It's not supported for iOS
drawimage:
The image object can be an img element, a canvas element, or a video element. Use of the video element is not supported in Safari on iOS, however.
Source: https://developer.apple.com/documentation/webkitjs/canvasrenderingcontext2d/1630282-drawimage
Upvotes: 2