Reputation: 19087
Code:
using ColumnIndexVector = std::vector<int>;
using ByteVector = std::vector<BYTE>;
void CCreateReportDlg::GetColumnIndexesToExclude()
{
const CString strSection = theApp.GetActiveScheduleSection(_T("Options"));
ByteVector vData = theApp.GetProfileVector(strSection, _T("AssignStatesEx"));
ColumnIndexVector vTemp(vData.begin(), vData.end()); // This converts BYTE to int
m_vColumnIndexesToExclude = vTemp;
}
Is there any way to avoid the requirement for vTemp
without manually iterating vData
and casting from BYTE
to int
?
Upvotes: 0
Views: 206
Reputation: 6040
Yes, just use assign()
. IDK if you need to use clear()
as well, but probably not. Just step through the runtime code the first time to know.
m_vColumnIndexesToExclude.assign(vData.begin(), vData.end());
Here's a test program:
#include <windows.h>
#include <iostream>
#include <vector>
using namespace std;
using ColumnIndexVector = std::vector<int>;
using ByteVector = std::vector<BYTE>;
int main(int argc, char* argv[])
{
cout << "Test" << endl;
ByteVector bytes = {'A', 'B', 'C', 'D'};
ColumnIndexVector colVector;
for ( auto _val: bytes)
{
cout << _val << endl;
}
colVector.assign(bytes.begin(), bytes.end());
for ( auto _val : colVector)
{
cout << _val << endl;
}
return 0;
}
Upvotes: 1