Reputation: 1302
I have a horizontal ScrollView, and within it an HStack. It contains multiple Subviews, rendered by a ForEach. I want to make it so that when these Subviews are tapped, they become centered vertically in the view. For example, I have:
ScrollView(.horizontal) {
HStack(alignment: .center) {
Circle() // for demonstration purposes, let's say the subviews are circles
.frame(width: 50, height: 50)
Circle()
.frame(width: 50, height: 50)
Circle()
.frame(width: 50, height: 50)
}
.frame(width: UIScreen.main.bounds.size.width, alignment: .center)
}
I tried this code:
ScrollViewReader { scrollProxy in
ScrollView(.horizontal) {
HStack(alignment: .center) {
Circle()
.frame(width: 50, height: 50)
.id("someID3")
.frame(width: 50, height: 50)
.onTapGesture {
scrollProxy.scrollTo(item.id, anchor: .center)
}
Circle()
.frame(width: 50, height: 50)
.id("someID3")
.frame(width: 50, height: 50)
.onTapGesture {
scrollProxy.scrollTo(item.id, anchor: .center)
}
...
}
}
But it seemingly had no effect. Does anyone know how I can properly do this?
Upvotes: 3
Views: 3112
Reputation: 76
If you are targeting iOS 17.0+, you can use safeAreaPadding
here is an example
GeometryReader { reader in
ScrollView(.horizontal, showsIndicators: false) {
LazyHStack {
//....
}
}
.safeAreaPadding(.horizontal, (reader.size.width - CELL_WIDTH) / 2)
}
Upvotes: 0
Reputation: 1059
You can definitely do this with ScrollView
and ScrollViewReader
. However, I see a couple of things that could cause problems in your code sample:
"someID3"
twice.item.id
comes from, so I can't tell if it actually contains the same id ("someID3"
).Here's a working example:
import SwiftUI
@main
struct MentalHealthLoggerApp: App {
var body: some Scene {
WindowGroup {
ScrollViewReader { scrollProxy in
ScrollView(.horizontal) {
HStack(alignment: .center, spacing: 10) {
Color.clear
.frame(width: (UIScreen.main.bounds.size.width - 70) / 2.0)
ForEach(Array(0..<10), id: \.self) { id in
ZStack(alignment: .center) {
Circle()
.foregroundColor(.primary.opacity(Double(id)/10.0))
Text("\(id)")
}
.frame(width: 50, height: 50)
.onTapGesture {
withAnimation {
scrollProxy.scrollTo(id, anchor: .center)
}
}
.id(id)
}
Color.clear
.frame(width: (UIScreen.main.bounds.size.width - 70) / 2.0)
}
}
}
}
}
}
Here you can see it in action:
[EDIT: You might have to click on it if the GIF won't play automatically.]
Note that I added some empty space to both ends of the ScrollView
, so it's actually possible to center the first and last elements as ScrollViewProxy
will never scroll beyond limits.
Upvotes: 4
Reputation: 323
Created a custom ScrollingHStack and using geometry reader and a bit calculation, here is what we have:
struct ContentView: View {
var body: some View {
ScrollingHStack(space: 10, height: 50)
}
}
struct ScrollingHStack: View {
var space: CGFloat
var height: CGFloat
var colors: [Color] = [.blue, .green, .yellow]
@State var dragOffset = CGSize.zero
var body: some View {
GeometryReader { geometry in
HStack(spacing: space) {
ForEach(0..<15, id: \.self) { index in
Circle()
.fill(colors[index % 3])
.frame(width: height, height: height)
.overlay(Text("\(Int(dragOffset.width))"))
.onAppear {
dragOffset.width = geometry.size.width / 2 - ((height + space) / 2)
}
.onTapGesture {
let totalItems = height * CGFloat(index)
let totalspace = space * CGFloat(index)
withAnimation {
dragOffset.width = (geometry.size.width / 2) - (totalItems + totalspace) - ((height + space) / 2)
}
}
}
}
.offset(x: dragOffset.width)
.gesture(DragGesture()
.onChanged({ dragOffset = $0.translation})
)
}
}
}
Upvotes: 0