Reputation: 15082
I've tried to setup Phonegap on Android and deviceready
won't fire. The reason is that DeviceInfo.uuid
is always null/undefined.
It seems like the non-javascript parts of phonegap isn't loaded correctly, but I can't see exactly what. For everything outside the www directory I'm using the code provided in the sample directory of the phonegap download.
Anyone know what may be causing this?
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no;" />
<meta http-equiv="Content-type" content="text/html; charset=utf-8">
<script type="text/javascript" charset="utf-8" src="javascripts/phonegap-1.0.0.js"></script>
<script src="http://debug.phonegap.com/target/target-script-min.js#something"></script>
<script type="text/javascript" charset="utf-8">
function onBodyLoad() {
var initialize = function() {
window.console.log("deviceready||resume");
};
document.addEventListener("deviceready", initialize);
document.addEventListener("resume", initialize);
window.console.log("onBodyLoad!");
}
</script>
</head>
<body onload="onBodyLoad()">
<h1>Herro World</h1>
</body>
</html>
Upvotes: 8
Views: 7104
Reputation: 15082
In case someone else stumble on this problem.
I hadn't realized that phonegap-1.0.0.js is different for the iPhone and Android version. It has the same name, but the content is different. Thus, one must load the correct file. I solved it like this:
<script type="text/javascript">
// Atrocious way of loading two diffent phonegap scripts, but other loading methods won't work.
// also there shouldn't be two scripts to begin with -- so much for cross-platform.
var userAgent = navigator.userAgent.toLowerCase();
if (userAgent.match(/android/)) {
document.write("<script type='text/javascript' src='javascripts\/phonegap-android-1.0.0.js'><\/script>");
} else {
document.write("<script type='text/javascript' src='javascripts\/phonegap-iphone-1.0.0.js'><\/script>");
}
</script>
Upvotes: 31
Reputation: 2070
If you want some function to execute when the device is ready do something like this
document.addEventListener("deviceready", onDeviceReady, true);
// PhoneGap is now ready
function onDeviceReady() {
// Write your code here
}
I am not sure why your code is not working.Try placing the document.addEventListener outside the scope of the function.
Upvotes: 3