kuryu92
kuryu92

Reputation: 31

MRTK hand tracking does not work properly with Oculus Link

I am creating a VR game in Unity. I am having a problem with hand tracking not working properly with PCVR (.exe build) only.

The detailed situation is as follows

The version is as follows

Upvotes: 1

Views: 1093

Answers (2)

mecadiego113
mecadiego113

Reputation: 1

Do you mean by commenting out that code snippet it is possible to use hand tracking on a PC build using OVRCameraRig and Oculus Integration?

Upvotes: 0

kuryu92
kuryu92

Reputation: 31

I don't know if this is the right way to do it, but hand tracking now works.

Removed the following #if UNITY_EDITOR and #endif in OVRSkeleton.cs > Update.

#if UNITY_EDITOR
        if (ShouldInitialize())
        {
            Initialize();
        }
#endif

Upvotes: 1

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