Tony
Tony

Reputation: 1

Unity NGUI add new Sprite in Atlas and goes out wrong with offset Problem

im a client developer

my app uses NGUI in 2020.3.17 version in unity

i always have a problem.. when i have to add a new sprite in a Atlas and update the atlas that i added new sprite goes wrong

not only the image that i added, every image in that atlas offset get messy do you now any reason of this?

is there any reason with the file path?? the path is not in resource folder because to minimize the app storage with using Asset Bundle

here's some image plz help...

before adding new image in this Atlas enter image description here

after adding new image in this Atlas enter image description here

file Atlas Path Asset/Editor Default Resources/UI/Network enter image description here

Upvotes: 0

Views: 708

Answers (1)

wakuwaku
wakuwaku

Reputation: 1

If it is NGUI Atlas, you can drag and drop the text file created in TP Import.

Upvotes: 0

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