Reputation: 1582
Let's say I have an image (e.g. 1024 x 768 px) which is displayed in a UIImageView (e.g. 300 x 300 px). Now, I'd like to convert a point from the image, e.g. the position of a person's nose (x: 500, y:600), to the corresponding point on the UIImageView with its contentMode taken into account.
If the contentMode is fixed at UIViewContentModeScaleToFill, conversion will be easy. But if it's UIViewContentModeScaleAspectFit, things getting more complex.
Is there an elegant way to achieve that? I don't really want to calculate that for every single contentMode (more than 10, I think).
Thanks!
Upvotes: 20
Views: 5215
Reputation: 1582
Today, I've had some spare time to put together my solution to this problem and publish it on GitHub: UIImageView-GeometryConversion
It's a category on UIImageView that provides methods for converting points and rects from the image to view coordinates and respects all of the 13 different content modes.
Hope you like it!
Upvotes: 35
Reputation: 1582
That's my quick'n'dirty solution:
- (CGPoint)convertPoint:(CGPoint)sourcePoint fromContentSize:(CGSize)sourceSize {
CGPoint targetPoint = sourcePoint;
CGSize targetSize = self.bounds.size;
CGFloat ratioX = targetSize.width / sourceSize.width;
CGFloat ratioY = targetSize.height / sourceSize.height;
if (self.contentMode == UIViewContentModeScaleToFill) {
targetPoint.x *= ratioX;
targetPoint.y *= ratioY;
}
else if(self.contentMode == UIViewContentModeScaleAspectFit) {
CGFloat scale = MIN(ratioX, ratioY);
targetPoint.x *= scale;
targetPoint.y *= scale;
targetPoint.x += (self.frame.size.width - sourceSize.width * scale) / 2.0f;
targetPoint.y += (self.frame.size.height - sourceSize.height * scale) / 2.0f;
}
else if(self.contentMode == UIViewContentModeScaleAspectFill) {
CGFloat scale = MAX(ratioX, ratioY);
targetPoint.x *= scale;
targetPoint.y *= scale;
targetPoint.x += (self.frame.size.width - sourceSize.width * scale) / 2.0f;
targetPoint.y += (self.frame.size.height - sourceSize.height * scale) / 2.0f;
}
return targetPoint;
}
- (CGRect)convertRect:(CGRect)sourceRect fromContentSize:(CGSize)sourceSize {
CGRect targetRect = sourceRect;
CGSize targetSize = self.bounds.size;
CGFloat ratioX = targetSize.width / sourceSize.width;
CGFloat ratioY = targetSize.height / sourceSize.height;
if (self.contentMode == UIViewContentModeScaleToFill) {
targetRect.origin.x *= ratioX;
targetRect.origin.y *= ratioY;
targetRect.size.width *= ratioX;
targetRect.size.height *= ratioY;
}
else if(self.contentMode == UIViewContentModeScaleAspectFit) {
CGFloat scale = MIN(ratioX, ratioY);
targetRect.origin.x *= scale;
targetRect.origin.y *= scale;
targetRect.origin.x += (self.frame.size.width - sourceSize.width * scale) / 2.0f;
targetRect.origin.y += (self.frame.size.height - sourceSize.height * scale) / 2.0f;
targetRect.size.width *= scale;
targetRect.size.height *= scale;
}
else if(self.contentMode == UIViewContentModeScaleAspectFill) {
CGFloat scale = MAX(ratioX, ratioY);
targetRect.origin.x *= scale;
targetRect.origin.y *= scale;
targetRect.origin.x += (self.frame.size.width - sourceSize.width * scale) / 2.0f;
targetRect.origin.y += (self.frame.size.height - sourceSize.height * scale) / 2.0f;
targetRect.size.width *= scale;
targetRect.size.height *= scale;
}
return targetRect;
}
When it's refactored and optimized, I'll publish it on github and post the link down here. Maybe even that snippet could be helpful for someone.
Upvotes: 10
Reputation: 4155
Why cant you just rescale the coordinates:
X(UIImageView) = (X(Image)/1024)*300
and
Y(UIImageView) = (Y(Image)/768)*300
Upvotes: -1
Reputation: 36752
Nope, there is no built-in, public, or elegant way to do it.
You need to reverse engineer the functions for the content modes you need yourself.
Upvotes: 1