Reputation: 11
I have created a custom virtual keyboard where the components are buttons, whose attributes I have defined in the code below . When I rapidly move the mouse across the buttons, I find that there is a 'flashing' effect whereby the button opacity appears to momentarily drop to 0 and then return. How can I prevent this flashing effect?
import QtQuick 2.15
import QtQuick.Controls 2.12
import QtGraphicalEffects 1.0
import "definitions.js" as Defs
Button {
id: keyboardButton
property bool specialButton: false
contentItem: Text {
text: keyboardButton.text
font.family: Defs.font
font.pointSize: Defs.defaultTextSize
color: Defs.ivory
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
elide: Text.ElideRight
}
background: Rectangle {
id: background
property double op: specialButton ? 0.7 : 0.5
color: Defs.b_blue
opacity: op
radius: 0
OpacityAnimator on opacity{
running: keyboardButton.hovered
from: background.opacity
to: background.op + 0.05
duration: 100
}
OpacityAnimator on opacity{
running: !keyboardButton.hovered
from: background.op + 0.05
to: background.op
duration: 100
}
}
}
Upvotes: 0
Views: 173
Reputation: 24416
Using one animator fixes it for me:
import QtQuick 2.15
import QtQuick.Controls 2.15
ApplicationWindow {
width: 640
height: 480
visible: true
Flow {
anchors.fill: parent
Repeater {
model: 100
Button {
id: keyboardButton
property bool specialButton: false
contentItem: Text {
text: keyboardButton.text
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
elide: Text.ElideRight
}
background: Rectangle {
color: "steelblue"
opacity: hovered ? baseOpacity + 0.15 : baseOpacity
radius: 0
property double baseOpacity: keyboardButton.specialButton ? 0.7 : 0.5
Behavior on opacity {
OpacityAnimator {
duration: 100
}
}
}
}
}
}
}
Upvotes: 1